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Other articles (104)

  • Encoding and processing into web-friendly formats

    13 April 2011, by

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Qu’est ce qu’un masque de formulaire

    13 June 2013, by

    Un masque de formulaire consiste en la personnalisation du formulaire de mise en ligne des médias, rubriques, actualités, éditoriaux et liens vers des sites.
    Chaque formulaire de publication d’objet peut donc être personnalisé.
    Pour accéder à la personnalisation des champs de formulaires, il est nécessaire d’aller dans l’administration de votre MediaSPIP puis de sélectionner "Configuration des masques de formulaires".
    Sélectionnez ensuite le formulaire à modifier en cliquant sur sont type d’objet. (...)

  • Monitoring de fermes de MediaSPIP (et de SPIP tant qu’à faire)

    31 May 2013, by

    Lorsque l’on gère plusieurs (voir plusieurs dizaines) de MediaSPIP sur la même installation, il peut être très pratique d’obtenir d’un coup d’oeil certaines informations.
    Cet article a pour but de documenter les scripts de monitoring Munin développés avec l’aide d’Infini.
    Ces scripts sont installés automatiquement par le script d’installation automatique si une installation de munin est détectée.
    Description des scripts
    Trois scripts Munin ont été développés :
    1. mediaspip_medias
    Un script de (...)

On other websites (9285)

  • C# Windows Forms Using FFMPEG to change video format got no response

    21 May 2023, by TSLee

    I am trying to make an exe program to change a video format by using FFMPEG instead of doing it in the terminal. The formatted video will be saved in the download folder. I have tried my code below and got no output response. I wonder if I used process() and StartInfo correctly, as examples I found and the documentation just confused me. I have double-checked the ffmpeg.exe is in the bin folder and the StartInfo() is just for getting information, which is under Process(). This is why Process() can access the information and use Start() to start the process. Please help and correct my understanding.
Below is part of my code:

    


    private void convertButton_Click(object sender, EventArgs e)
    {
        String input = filepathTextBox.Text;
        String outputResolution = resolutionLabel.Text;
        String output;
        String outputFileType;
        int inputLength = input.Length;
        int l = 0;
        for (int i = (inputLength - 1); inputLength > -1; i--)
        {
            if (input[i] == '.')
            {
                l = i;
                break;
            }
        }
        output = input.Substring(0, l - 1);
        outputFileType = input.Substring(l + 1, inputLength - 1);
        Process process = new Process();
        process.StartInfo.UseShellExecute = true;
        process.StartInfo.FileName = "ffmpeg.exe";
        process.StartInfo.WorkingDirectory = @"C:\Users\User\Downloads\ffmpeg-2023-05-15-git-2953ebe7b6-full_build\bin";
        process.StartInfo.Arguments = "ffmpeg -i" + @"C:\Users\User\Downloads\file_example_MP4_640_3MG.mp4" + "-s 320x240 -r 25 -b:v 500000 -pix_fmt yuv420p -c:v libx264     -vprofile baseline -level  2.1 -x264opts  stitchable=1:level=3.0:keyint=15:ref=1:merange=16:mvrange=32 -acodec pcm_s16le -ar 16000 -ac 1" + @"C:\Users\User\Downloads\440.mp4";
        process.Start();
    }


    


    Output:
"myprogram.exe(CoreCLR: clrhost): Loaded 'C:\Program Files\dotnet\shared\Microsoft.NETCore.App\6.0.15\System.Diagnostics.Process.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled."
The thread 0x79e0 has exited with code 0 (0x0).

    


  • Discord bot stops playing music at a certain iteration

    3 May 2023, by denisnumb

    I'm using the following code to play music in a discord voice channel:

    


    import discord
import asyncio
from yt_dlp import YoutubeDL

YDL_OPTIONS = {
    'format': 'bestaudio/best', 
}

FFMPEG_OPTIONS = {
    'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5', 
    'options': '-vn'
}

bot = discord.Client(intents=discord.Intents.all())

async def get_source_url(url: str) -> str:
    with YoutubeDL(YDL_OPTIONS) as ydl:
        return ydl.extract_info(url, download=False).get('url')

@bot.slash_command(name='play')
async def __play(ctx, url: str) -> None:
    source = await get_source_url(url)
    vc = await ctx.author.voice.channel.connect()
    vc.play(discord.FFmpegPCMAudio(source=source, **FFMPEG_OPTIONS))

    while vc.is_playing() or vc.is_paused():
        await asyncio.sleep(1)

    await vc.disconnect()

bot.run('TOKEN')


    


    The principle of operation is as follows:

    


      

    1. The /play command handler receives a url argument, in the form of a link to a live stream from YouTube: https://youtu.be/jfKfPfyJRdk (or any other video)

      


    2. 


    3. The link is passed to the get_source_url function, which, using the yt-dlp library, returns a direct link to the sound from the video

      


    4. 


    5. The direct link is passed via discord.FFmpegPCMAudio to the ffmpeg program, which then returns audio bytes for transmission to the discord voice channel via the vc.play method

      


    6. 


    



    


    Problem:

    


    Bot is hosted on the virtual hosting server aeza, OS - Ubuntu Server 22.04. I installed the ffmpeg version 4.4.2 with the command sudo apt install ffmpeg.

    


    On the first day everything worked fine, but the next day the bot began to steadily stop playing music at the same moment in different videos (this moment is different for each video). Restarting the bot or server did not help.

    


    Only reinstalling the operating system helps, but also only for one day.

    


    Specific problem:

    


    I checked the execution of every single line of the discord.VoiceClient.play method, including all methods called internally. It turned out that the bot hangs every time on the same iteration of the cycle of receiving and sending bytes. Namely, on the first line of the discord.FFmpegPCMAudio.read method, that is does not receive data from ffmpeg and waits indefinitely.

    



    


    Source of the problem:

    


    The problem is not with a specific ffmpeg:

    


      

    • I also installed ffmpeg on another version 5.1.2 and the problem was repeated on it.
    • 


    


    The problem is not Ubuntu Server:

    


      

    • I changed OS Ubuntu Server to Debian 11 and it's the same there
    • 


    


    The problem is not in Linux:

    


      

    • When I put the same OS on my virtual machine, everything worked fine with any version of ffmpeg.
    • 


    



    


    So the problem is on the hosting side? I asked those. support to change the server itself and the location of the location. Changed from Sweden to Germany - the same result.

    


    If the data does not come from ffmpeg, then you need to find out what is wrong in the program itself. When calling, I pass the -loglevel debug argument, which shows the most detailed report on the program's operation - all debugging information is displayed, but there are no errors on the "hung" iteration.

    


    What could be the problem?

    



    


    UPD 03.05.2023: I reinstalled OS Ubuntu Server again and the bot works now. But obviously not for long. Maybe I need to clear some cache?

    


  • FFmpeg with m3u8 playlist: Invalid data found when processing input [closed]

    15 May 2023, by anthnyprschka

    I get the following error when I try to open a playlist with FFmpeg:

    


    ffmpeg version 2023-03-05-git-912ac82a3c-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers
  built with gcc 12.2.0 (Rev10, Built by MSYS2 project)
  configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-d3d11va --enable-dxva2 --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband
  libavutil      58.  3.100 / 58.  3.100
  libavcodec     60.  6.100 / 60.  6.100
  libavformat    60.  4.100 / 60.  4.100
  libavdevice    60.  2.100 / 60.  2.100
  libavfilter     9.  4.100 /  9.  4.100
  libswscale      7.  2.100 /  7.  2.100
  libswresample   4. 11.100 /  4. 11.100
  libpostproc    57.  2.100 / 57.  2.100
playlist.m3u8: Invalid data found when processing input


    


    Command I use:

    


    ffmpeg [-allowed_extensions ALL] -i playlist.m3u8 -c copy playlist.mp4


    


    Playlist file:

    


    #EXTM3U
#EXTINF:-1,0
https://20230515.s3.eu-central-1.amazonaws.com/output0000f.mp4
#EXTINF:-1,1
https://20230515.s3.eu-central-1.amazonaws.com/output0001f.mp4
#EXTINF:-1,2
https://20230515.s3.eu-central-1.amazonaws.com/output0002f.mp4


    


    The playlist plays fine in VLC player