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    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

Sur d’autres sites (9046)

  • Artifact while streaming multicast with ffmpeg

    17 août 2018, par Nicosmik

    Locally, from my windows machine with ffmpeg 3.3.2 from Zeranoe

    ffmpeg version 3.2.2 Copyright (c) 2003-2016 the FFmpeg developers
    built with gcc 5.4.0 (GCC)
    configuration : —enable-gpl
    —enable-version3 —enable-dxva2 —enable-libmfx —enable-nvenc —enable-avisynth —enable-bzlib —enable-fontconfig —enable-frei0r —enable-gnutls —enable-iconv —enable-libass —enable-libbluray —enable-libbs2b —enable-libcaca —enable-libfreetype —enable-libgme —enable-libgsm —enable-libilbc —enable-libmodplug —enable-libmp3lame —enable-libopencore-amrnb —enable-libopencore-amrwb —enable-libopenh264 —enable-libopenjpeg —enable-libopus —enable-librtmp —enable-libsnappy —enable-libsoxr —enable-libspeex —enable-libtheora —enable-libtwolame —enable-libvidstab —enable-libvo-amrwbenc —enable-libvorbis —enable-libvpx —enable-libwavpack —enable-libwebp —enable-libx264 —enable-libx265 —enable-libxavs —enable-libxvid —enable-libzimg —enable-lzma —enable-decklink —enable-zlib

    Server side

    Launch udp multicast streaming.

    ffmpeg -re -i video.ts -an -f mpegts -c copy udp://224.1.1.1:5000

    Client side

    Playing with ffplay is correct, no artifacts displayed

    ffplay udp://224.1.1.1:5000

    Playing after decoding cause artifacts

    ffmpeg -i udp://224.1.1.1:5000 -pix_fmt gray -f avi - | ffplay -

    or

    ffmpeg -f mpegts -i udp://224.1.1.1:5000 -pix_fmt gray -c:v rawvideo -f avi out.avi

    Does someone has an explanation ?

  • How to get output from ffmpeg process in c#

    13 juillet 2018, par Anirudha Gupta

    In the code I written in WPF, I run some filter in FFmpeg, If I run the command in terminal (PowerShell or cmd prompt) It will give me information line by line what’s going on.

    I am calling the process from C# code and it’s work fine. The problem I have with my code is actually I am not able to get any output from the process I run.

    I have tried some answers from StackOverflow for FFmpeg process. I see 2 opportunities in my code. I can either fix it by Timer approach or secondly hook an event to OutputDataReceived.

    I tried OutputDataReceived event, My code never got it worked. I tried Timer Approach but still, it’s not hitting my code. Please check the code below

           _process = new Process
           {
               StartInfo = new ProcessStartInfo
               {
                   FileName = ffmpeg,
                   Arguments = arguments,
                   UseShellExecute = false,
                   RedirectStandardOutput = true,
                   RedirectStandardError = true,
                   CreateNoWindow = true,
               },
               EnableRaisingEvents = true
           };

           _process.OutputDataReceived += Proc_OutputDataReceived;

           _process.Exited += (a, b) =>
           {
               System.Threading.Tasks.Task.Run(() =>
               {
                   System.Threading.Tasks.Task.Delay(5000);
                   System.IO.File.Delete(newName);
               });

               //System.IO.File.Delete()
           };

           _process.Start();
           _timer = new Timer();
           _timer.Interval = 500;
           _timer.Start();
           _timer.Tick += Timer_Tick;
       }


       private void Timer_Tick(object sender, EventArgs e)
       {
           while (_process.StandardOutput.EndOfStream)
           {
              string line = _process.StandardOutput.ReadLine();
           }
           // Check the process.

       }
  • Force ffmpeg to generate WebVTT for each subtitle track

    14 juin 2018, par Rogue

    I use the following ffmpeg command to generate an HLS stream from a video :

    ffmpeg -i pipe:0 \
       -y -b:a 64k -acodec aac -vcodec copy \
       -hls_time 10 -hls_playlist_type vod -start_number 0 -hls_base_url http://127.0.0.1:5000/ -hls_list_size 0 \
       -f hls -crf 20 -hls_flags split_by_time -force_key_frames "expr:gte(t,n_forced*3)"\
       -threads 4 \
       target/stream.m3u8

    It works perfectly, and to my pleasure and surprise ffmpeg generates a second m3u8 file corresponding to the subtitles that are embeded in the video file, with the appropriate .vtt files.
    The problem is that when i input a video file with more than one subtitle tracks, i only get files for the first one.
    How can i force ffmpeg to output ALL tracks as m3u8 / .vtt files ?

    Thanks a lot