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  • Inside WebM Technology : VP8 Intra and Inter Prediction

    20 juillet 2010, par noreply@blogger.com (Lou Quillio)
    Continuing our series on WebM technology, I will discuss the use of prediction methods in the VP8 video codec, with special attention to the TM_PRED and SPLITMV modes, which are unique to VP8.

    First, some background. To encode a video frame, block-based codecs such as VP8 first divide the frame into smaller segments called macroblocks. Within each macroblock, the encoder can predict redundant motion and color information based on previously processed blocks. The redundant data can be subtracted from the block, resulting in more efficient compression.

    Image by Fido Factor, licensed under Creative Commons Attribution License.
    Based on a work at www.flickr.com

    A VP8 encoder uses two classes of prediction :
    • Intra prediction uses data within a single video frame
    • Inter prediction uses data from previously encoded frames
    The residual signal data is then encoded using other techniques, such as transform coding.

    VP8 Intra Prediction Modes
    VP8 intra prediction modes are used with three types of macroblocks :
    • 4x4 luma
    • 16x16 luma
    • 8x8 chroma
    Four common intra prediction modes are shared by these macroblocks :
    • H_PRED (horizontal prediction). Fills each column of the block with a copy of the left column, L.
    • V_PRED (vertical prediction). Fills each row of the block with a copy of the above row, A.
    • DC_PRED (DC prediction). Fills the block with a single value using the average of the pixels in the row above A and the column to the left of L.
    • TM_PRED (TrueMotion prediction). A mode that gets its name from a compression technique developed by On2 Technologies. In addition to the row A and column L, TM_PRED uses the pixel P above and to the left of the block. Horizontal differences between pixels in A (starting from P) are propagated using the pixels from L to start each row.
    For 4x4 luma blocks, there are six additional intra modes similar to V_PRED and H_PRED, but correspond to predicting pixels in different directions. These modes are outside the scope of this post, but if you want to learn more see the VP8 Bitstream Guide.

    As mentioned above, the TM_PRED mode is unique to VP8. The following figure uses an example 4x4 block of pixels to illustrate how the TM_PRED mode works :
    Where C, As and Ls represent reconstructed pixel values from previously coded blocks, and X00 through X33 represent predicted values for the current block. TM_PRED uses the following equation to calculate Xij :

    Xij = Li + Aj - C (i, j=0, 1, 2, 3)

    Although the above example uses a 4x4 block, the TM_PRED mode for 8x8 and 16x16 blocks works in the same fashion.
    TM_PRED is one of the more frequently used intra prediction modes in VP8, and for common video sequences it is typically used by 20% to 45% of all blocks that are intra coded. Overall, together with other intra prediction modes, TM_PRED helps VP8 to achieve very good compression efficiency, especially for key frames, which can only use intra modes (key frames by their very nature cannot refer to previously encoded frames).

    VP8 Inter Prediction Modes

    In VP8, inter prediction modes are used only on inter frames (non-key frames). For any VP8 inter frame, there are typically three previously coded reference frames that can be used for prediction. A typical inter prediction block is constructed using a motion vector to copy a block from one of the three frames. The motion vector points to the location of a pixel block to be copied. In most video compression schemes, a good portion of the bits are spent on encoding motion vectors ; the portion can be especially large for video encoded at lower datarates.

    Like previous VPx codecs, VP8 encodes motion vectors very efficiently by reusing vectors from neighboring macroblocks (a macroblock includes one 16x16 luma block and two 8x8 chroma blocks). VP8 uses a similar strategy in the overall design of inter prediction modes. For example, the prediction modes "NEAREST" and "NEAR" make use of last and second-to-last, non-zero motion vectors from neighboring macroblocks. These inter prediction modes can be used in combination with any of the three different reference frames.

    In addition, VP8 has a very sophisticated, flexible inter prediction mode called SPLITMV. This mode was designed to enable flexible partitioning of a macroblock into sub-blocks to achieve better inter prediction. SPLITMV is very useful when objects within a macroblock have different motion characteristics. Within a macroblock coded using SPLITMV mode, each sub-block can have its own motion vector. Similar to the strategy of reusing motion vectors at the macroblock level, a sub-block can also use motion vectors from neighboring sub-blocks above or left to the current block. This strategy is very flexible and can effectively encode any shape of sub-macroblock partitioning, and does so efficiently. Here is an example of a macroblock with 16x16 luma pixels that is partitioned to 16 4x4 blocks :


    where New represents a 4x4 bock coded with a new motion vector, and Left and Above represent a 4x4 block coded using the motion vector from the left and above, respectively. This example effectively partitions the 16x16 macroblock into 3 different segments with 3 different motion vectors (represented below by 1, 2 and 3) :


    Through effective use of intra and inter prediction modes, WebM encoder implementations can achieve great compression quality on a wide range of source material. If you want to delve further into VP8 prediction modes, read the VP8 Bitstream Guide or examine the reconintra.c and rdopt.c files in the VP8 source tree.

    Yaowu Xu, Ph.D. is a codec engineer at Google.

  • Inside WebM Technology : VP8 Intra and Inter Prediction

    20 juillet 2010, par noreply@blogger.com (Lou Quillio)
    Continuing our series on WebM technology, I will discuss the use of prediction methods in the VP8 video codec, with special attention to the TM_PRED and SPLITMV modes, which are unique to VP8.

    First, some background. To encode a video frame, block-based codecs such as VP8 first divide the frame into smaller segments called macroblocks. Within each macroblock, the encoder can predict redundant motion and color information based on previously processed blocks. The redundant data can be subtracted from the block, resulting in more efficient compression.

    Image by Fido Factor, licensed under Creative Commons Attribution License.
    Based on a work at www.flickr.com

    A VP8 encoder uses two classes of prediction :
    • Intra prediction uses data within a single video frame
    • Inter prediction uses data from previously encoded frames
    The residual signal data is then encoded using other techniques, such as transform coding.

    VP8 Intra Prediction Modes
    VP8 intra prediction modes are used with three types of macroblocks :
    • 4x4 luma
    • 16x16 luma
    • 8x8 chroma
    Four common intra prediction modes are shared by these macroblocks :
    • H_PRED (horizontal prediction). Fills each column of the block with a copy of the left column, L.
    • V_PRED (vertical prediction). Fills each row of the block with a copy of the above row, A.
    • DC_PRED (DC prediction). Fills the block with a single value using the average of the pixels in the row above A and the column to the left of L.
    • TM_PRED (TrueMotion prediction). A mode that gets its name from a compression technique developed by On2 Technologies. In addition to the row A and column L, TM_PRED uses the pixel P above and to the left of the block. Horizontal differences between pixels in A (starting from P) are propagated using the pixels from L to start each row.
    For 4x4 luma blocks, there are six additional intra modes similar to V_PRED and H_PRED, but correspond to predicting pixels in different directions. These modes are outside the scope of this post, but if you want to learn more see the VP8 Bitstream Guide.

    As mentioned above, the TM_PRED mode is unique to VP8. The following figure uses an example 4x4 block of pixels to illustrate how the TM_PRED mode works :
    Where C, As and Ls represent reconstructed pixel values from previously coded blocks, and X00 through X33 represent predicted values for the current block. TM_PRED uses the following equation to calculate Xij :

    Xij = Li + Aj - C (i, j=0, 1, 2, 3)

    Although the above example uses a 4x4 block, the TM_PRED mode for 8x8 and 16x16 blocks works in the same fashion.
    TM_PRED is one of the more frequently used intra prediction modes in VP8, and for common video sequences it is typically used by 20% to 45% of all blocks that are intra coded. Overall, together with other intra prediction modes, TM_PRED helps VP8 to achieve very good compression efficiency, especially for key frames, which can only use intra modes (key frames by their very nature cannot refer to previously encoded frames).

    VP8 Inter Prediction Modes

    In VP8, inter prediction modes are used only on inter frames (non-key frames). For any VP8 inter frame, there are typically three previously coded reference frames that can be used for prediction. A typical inter prediction block is constructed using a motion vector to copy a block from one of the three frames. The motion vector points to the location of a pixel block to be copied. In most video compression schemes, a good portion of the bits are spent on encoding motion vectors ; the portion can be especially large for video encoded at lower datarates.

    Like previous VPx codecs, VP8 encodes motion vectors very efficiently by reusing vectors from neighboring macroblocks (a macroblock includes one 16x16 luma block and two 8x8 chroma blocks). VP8 uses a similar strategy in the overall design of inter prediction modes. For example, the prediction modes "NEAREST" and "NEAR" make use of last and second-to-last, non-zero motion vectors from neighboring macroblocks. These inter prediction modes can be used in combination with any of the three different reference frames.

    In addition, VP8 has a very sophisticated, flexible inter prediction mode called SPLITMV. This mode was designed to enable flexible partitioning of a macroblock into sub-blocks to achieve better inter prediction. SPLITMV is very useful when objects within a macroblock have different motion characteristics. Within a macroblock coded using SPLITMV mode, each sub-block can have its own motion vector. Similar to the strategy of reusing motion vectors at the macroblock level, a sub-block can also use motion vectors from neighboring sub-blocks above or left to the current block. This strategy is very flexible and can effectively encode any shape of sub-macroblock partitioning, and does so efficiently. Here is an example of a macroblock with 16x16 luma pixels that is partitioned to 16 4x4 blocks :


    where New represents a 4x4 bock coded with a new motion vector, and Left and Above represent a 4x4 block coded using the motion vector from the left and above, respectively. This example effectively partitions the 16x16 macroblock into 3 different segments with 3 different motion vectors (represented below by 1, 2 and 3) :


    Through effective use of intra and inter prediction modes, WebM encoder implementations can achieve great compression quality on a wide range of source material. If you want to delve further into VP8 prediction modes, read the VP8 Bitstream Guide or examine the reconintra.c and rdopt.c files in the VP8 source tree.

    Yaowu Xu, Ph.D. is a codec engineer at Google.

  • The problems with wavelets

    27 février 2010, par Dark Shikari — DCT, Dirac, Snow, psychovisual optimizations, wavelets

    I have periodically noted in this blog and elsewhere various problems with wavelet compression, but many readers have requested that I write a more detailed post about it, so here it is.

    Wavelets have been researched for quite some time as a replacement for the standard discrete cosine transform used in most modern video compression. Their methodology is basically opposite : each coefficient in a DCT represents a constant pattern applied to the whole block, while each coefficient in a wavelet transform represents a single, localized pattern applied to a section of the block. Accordingly, wavelet transforms are usually very large with the intention of taking advantage of large-scale redundancy in an image. DCTs are usually quite small and are intended to cover areas of roughly uniform patterns and complexity.

    Both are complete transforms, offering equally accurate frequency-domain representations of pixel data. I won’t go into the mathematical details of each here ; the real question is whether one offers better compression opportunities for real-world video.

    DCT transforms, though it isn’t mathematically required, are usually found as block transforms, handling a single sharp-edged block of data. Accordingly, they usually need a deblocking filter to smooth the edges between DCT blocks. Wavelet transforms typically overlap, avoiding such a need. But because wavelets don’t cover a sharp-edged block of data, they don’t compress well when the predicted data is in the form of blocks.

    Thus motion compensation is usually performed as overlapped-block motion compensation (OBMC), in which every pixel is calculated by performing the motion compensation of a number of blocks and averaging the result based on the distance of those blocks from the current pixel. Another option, which can be combined with OBMC, is “mesh MC“, where every pixel gets its own motion vector, which is a weighted average of the closest nearby motion vectors. The end result of either is the elimination of sharp edges between blocks and better prediction, at the cost of greatly increased CPU requirements. For an overlap factor of 2, it’s 4 times the amount of motion compensation, plus the averaging step. With mesh MC, it’s even worse, with SIMD optimizations becoming nearly impossible.

    At this point, it would seem wavelets would have pretty big advantages : when used with OBMC, they have better inter prediction, eliminate the need for deblocking, and take advantage of larger-scale correlations. Why then hasn’t everyone switched over to wavelets then ? Dirac and Snow offer modern implementations. Yet despite decades of research, wavelets have consistently disappointed for image and video compression. It turns out there are a lot of serious practical issues with wavelets, many of which are open problems.

    1. No known method exists for efficient intra coding. H.264′s spatial intra prediction is extraordinarily powerful, but relies on knowing the exact decoded pixels to the top and left of the current block. Since there is no such boundary in overlapped-wavelet coding, such prediction is impossible. Newer intra prediction methods, such as markov-chain intra prediction, also seem to require an H.264-like situation with exactly-known neighboring pixels. Intra coding in wavelets is in the same state that DCT intra coding was in 20 years ago : the best known method was to simply transform the block with no prediction at all besides DC. NB : as described by Pengvado in the comments, the switching between inter and intra coding is potentially even more costly than the inefficient intra coding.

    2. Mixing partition sizes has serious practical problems. Because the overlap between two motion partitions depends on the partitions’ size, mixing block sizes becomes quite difficult to define. While in H.264 an smaller partition always gives equal or better compression than a larger one when one ignores the extra overhead, it is actually possible for a larger partition to win when using OBMC due to the larger overlap. All of this makes both the problem of defining the result of mixed block sizes and making decisions about them very difficult.

    Both Snow and Dirac offer variable block size, but the overlap amount is constant ; larger blocks serve only to save bits on motion vectors, not offer better overlap characteristics.

    3. Lack of spatial adaptive quantization. As shown in x264 with VAQ, and correspondingly in HCEnc’s implementation and Theora’s recent implementation, spatial adaptive quantization has staggeringly impressive (before, after) effects on visual quality. Only Dirac seems to have such a feature, and the encoder doesn’t even use it. No other wavelet formats (Snow, JPEG2K, etc) seem to have such a feature. This results in serious blurring problems in areas with subtle texture (as in the comparison below).

    4. Wavelets don’t seem to code visual energy effectively. Remember that a single coefficient in a DCT represents a pattern which applies across an entire block : this makes it very easy to create apparent “detail” with a DCT. Furthermore, the sharp edges of DCT blocks, despite being an apparent weakness, often result in a “fake sharpness” that can actually improve the visual appearance of videos, as was seen with Xvid. Thus wavelet codecs have a tendency to look much blurrier than DCT-based codecs, but since PSNR likes blur, this is often seen as a benefit during video compression research. Some of the consequences of these factors can be seen in this comparison ; somewhat outdated and not general-case, but which very effectively shows the difference in how wavelets handle sharp edges and subtle textures.

    Another problem that periodically crops up is the visual aliasing that tends to be associated with wavelets at lower bitrates. Standard wavelets effectively consist of a recursive function that upscales the coefficients coded by the previous level by a factor of 2 and then adds a new set of coefficients. If the upscaling algorithm is naive — as it often is, for the sake of speed — the result can look quite ugly, as if parts of the image were coded at a lower resolution and then badly scaled up. Of course, it looks like that because they were coded at a lower resolution and then badly scaled up.

    JPEG2000 is a classic example of wavelet failure : despite having more advanced entropy coding, being designed much later than JPEG, being much more computationally intensive, and having much better PSNR, comparisons have consistently shown it to be visually worse than JPEG at sane filesizes. Here’s an example from Wikipedia. By comparison, H.264′s intra coding, when used for still image compression, can beat JPEG by a factor of 2 or more (I’ll make a post on this later). With the various advancements in DCT intra coding since H.264, I suspect that a state-of-the-art DCT compressor could win by an even larger factor.

    Despite the promised benefits of wavelets, a wavelet encoder even close to competitive with x264 has yet to be created. With some tests even showing Dirac losing to Theora in visual comparisons, it’s clear that many problems remain to be solved before wavelets can eliminate the ugliness of block-based transforms once and for all.