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Autres articles (61)

  • L’agrémenter visuellement

    10 avril 2011

    MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
    Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté.

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

Sur d’autres sites (7713)

  • Revision 071395de6a : Hide global symbols for macho32/64 Added hiding global symbols for macho32 and

    23 septembre 2013, par Yunqing Wang

    Changed Paths :
     Modify /third_party/x86inc/x86inc.asm



    Hide global symbols for macho32/64

    Added hiding global symbols for macho32 and macho64 in x86inc.asm.
    This was done to fix exported symbol issue in Chrome build.

    Change-Id : I08d5c559b985b82f655b537469fee125615e78c0

  • Revision fbad09f465 : Hide global symbols for macho32/64 Added hiding global symbols for macho32 and

    23 septembre 2013, par Yunqing Wang

    Changed Paths :
     Modify /third_party/x86inc/x86inc.asm



    Hide global symbols for macho32/64

    Added hiding global symbols for macho32 and macho64 in x86inc.asm.
    This was done to fix exported symbol issue in Chrome build.

    Change-Id : I08d5c559b985b82f655b537469fee125615e78c0

  • ffplay is not getting compiled on Amazon EC2

    12 septembre 2017, par Durgesh

    Asking this question as similar questions of stackoverflow didn’t help me.

    I wanted to install ffplay tool on my Amazon EC2 (Linux) instance. I have cloned the code from FFmpeg’s official git repository.

    executed ./configure and make. After these commands, there was no ffplay binary created. Only ffmpeg, ffprobe and ffserver binaries were generated.

    Later tried with executing ’./configure —enable-ffplay’ as suggested in few posts of web. Even this didn’t work. Also i did not found any static binaries of ffplay which i could use for my testing

    Can anyone suggest what was wrong with my build procedure ?