Recherche avancée

Médias (1)

Mot : - Tags -/iphone

Autres articles (74)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Les images

    15 mai 2013
  • Taille des images et des logos définissables

    9 février 2011, par

    Dans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
    Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)

Sur d’autres sites (13105)

  • avformat/segafilmenc : Avoid seek when writing header

    17 juillet 2020, par Andreas Rheinhardt
    avformat/segafilmenc : Avoid seek when writing header
    

    Up until now, the Sega FILM muxer would first write all the packet data,
    then shift the data (in the muxer's write_trailer function) by the amount
    necessary to write the header at the front (which entails a seek to the
    front), then seek back to the beginning and actually write the header.

    This commit changes this : The dynamic buffer that is used to write the
    sample table (containing information about each sample in the file) is
    now used to write the complete header. This is possible because the size
    of everything in the header except the sample table is known in advance.
    Said buffer can then be used as one of the two temporary buffers used
    for shifting which also reduces the amount one has to allocate for this.
    Thereby the header will be written when shifting, so that the second
    seek to the beginning is unnecessary.

    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com>

    • [DH] libavformat/segafilmenc.c
  • ffmpeg c++ seek performance

    30 juillet 2020, par thdemo

    I'm using ffmpeg for video playback, which works fine in itself, for many videos at once using HAP codec.

    &#xA;

    The problem is when trying to play at faster speeds or reverse. The HAP codec only has full frames, so that should not be the problem. But apparently doing av_seek_frame and avcodec_flush_buffers is a big bottleneck. Not when playing a few videos, but I also want to be able to do it for 25 HD videos at once. Playing at normal speeds works fine for that many videos, but at higher speeds, the framerate becomes unusable.

    &#xA;

    Is there a different way to handle playback speed and forward/backward direction anyone knows of that allows me to do this kind of playback at the same performance as normal playback ? A way to tell ffmpeg the playback speed and direction so that you don't need to seek and flush ?

    &#xA;

  • avformat/mpjpegdec : make sure we seek back to the ensured buffer

    26 septembre 2020, par Marton Balint
    avformat/mpjpegdec : make sure we seek back to the ensured buffer
    

    It was possible for the old code to seek back before the most recently read
    data if start of a new multipart was across read boundaries. Now we read some
    small sections multiple times to avoid this, but that is OK.

    Signed-off-by : Marton Balint <cus@passwd.hu>

    • [DH] libavformat/mpjpegdec.c