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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (74)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Les images
15 mai 2013 -
Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)
Sur d’autres sites (13105)
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avformat/segafilmenc : Avoid seek when writing header
17 juillet 2020, par Andreas Rheinhardtavformat/segafilmenc : Avoid seek when writing header
Up until now, the Sega FILM muxer would first write all the packet data,
then shift the data (in the muxer's write_trailer function) by the amount
necessary to write the header at the front (which entails a seek to the
front), then seek back to the beginning and actually write the header.This commit changes this : The dynamic buffer that is used to write the
sample table (containing information about each sample in the file) is
now used to write the complete header. This is possible because the size
of everything in the header except the sample table is known in advance.
Said buffer can then be used as one of the two temporary buffers used
for shifting which also reduces the amount one has to allocate for this.
Thereby the header will be written when shifting, so that the second
seek to the beginning is unnecessary.Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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ffmpeg c++ seek performance
30 juillet 2020, par thdemoI'm using ffmpeg for video playback, which works fine in itself, for many videos at once using HAP codec.


The problem is when trying to play at faster speeds or reverse. The HAP codec only has full frames, so that should not be the problem. But apparently doing av_seek_frame and avcodec_flush_buffers is a big bottleneck. Not when playing a few videos, but I also want to be able to do it for 25 HD videos at once. Playing at normal speeds works fine for that many videos, but at higher speeds, the framerate becomes unusable.


Is there a different way to handle playback speed and forward/backward direction anyone knows of that allows me to do this kind of playback at the same performance as normal playback ? A way to tell ffmpeg the playback speed and direction so that you don't need to seek and flush ?


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avformat/mpjpegdec : make sure we seek back to the ensured buffer
26 septembre 2020, par Marton Balintavformat/mpjpegdec : make sure we seek back to the ensured buffer
It was possible for the old code to seek back before the most recently read
data if start of a new multipart was across read boundaries. Now we read some
small sections multiple times to avoid this, but that is OK.Signed-off-by : Marton Balint <cus@passwd.hu>