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Autres articles (57)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (3310)
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avcodec/hevc_filter : Pass HEVCLocalContext when slice-threading
29 juin 2022, par Andreas Rheinhardtavcodec/hevc_filter : Pass HEVCLocalContext when slice-threading
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.Yet that is not how it is handled in practice : Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides with the main HEVCContext except in exactly one field :
The corresponding HEVCLocalContext.
This makes it possible to pass the HEVCContext everywhere where
logically a HEVCLocalContext should be used.This commit stops doing this for lavc/hevc_filter.c ; it also constifies
everything that is possible in order to ensure that no slice thread
accidentally modifies the main HEVCContext state.There are places where this was not possible, namely with the SAOParams
in sao_filter_CTB() or with sao_pixels_buffer_h in copy_CTB_to_hv().
Both of these instances lead to data races, see
https://fate.ffmpeg.org/report.cgi?time=20220629145651&slot=x86_64-archlinux-gcc-tsan-slicesSigned-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Prevent suspend event when streaming video via HTML video tag
24 septembre 2014, par jasongullicksonI seem to be having the opposite problem of most people who are streaming video using the HTML video tag ; I’m saturating the client with data.
When playing a long video served via ffserver (webm container) everything works great but eventually the browser (Chrome in this case) will begin throwing "suspend" events. After a number of these ( 50-100), a "stalled" event will fire and playback will stop.
I believe the problem is that once Chrome has buffered a certain amount of video it goes into "suspend" and stops downloading more data. I’ve tested this theory by throttling the speed at which video data is delivered, and if I keep the delivered frame rate close to the playback rate, I can prevent this from happening, but of course deliberately holding back server performance isn’t ideal.
What I’m looking for is either a way to suppress this "suspend" behavior altogether, or alternatively a way to respond to the event that prevents the eventual "stalled" state.
Presumably the browser at some point exits the "suspend" state and begins requesting data again, but I haven’t actually observed this occurring. I’m using a chain of mpeg2 -> ffmpeg -> ffserver to stream the video so if the browser is attempting to resume loading data I don’t see the request in my application. I could use a proxy or a sniffer to watch for the traffic but I would expect that maybe there is an ffserver log that can tell me the same thing ? In any event if it’s attempting to resume the download it’s failing, and there’s no indication server-side that there’s a reason for the request to fail (in fact I can pull up the same video feed from ffserver and see it playing correctly).
So I feel like I’ve isolated this to a client-side playback issue, and one where the browser is voluntarily giving up on loading the data, but I’m not sure how to convince it to "not do that", or at least attempt to resume when it runs the buffer dry.
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avcodec/hevc_mvs : Pass HEVCLocalContext when slice-threading
29 juin 2022, par Andreas Rheinhardtavcodec/hevc_mvs : Pass HEVCLocalContext when slice-threading
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.Yet that is not how it is handled in practice : Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides except in exactly one field : The corresponding
HEVCLocalContext. This makes it possible to pass the HEVCContext
everywhere where logically a HEVCLocalContext should be used.This commit stops doing this for lavc/hevc_mvs.c ; it also constifies
everything that is possible in order to ensure that no slice thread
accidentally modifies the main HEVCContext state.Reviewed-by : Anton Khirnov <anton@khirnov.net>
Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>