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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
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#2 Typewriter Dance
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ED-ME-5 1-DVD
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Revolution of Open-source and film making towards open film making
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Sur d’autres sites (7401)
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How to merge special ts files to mp4 ? [closed]
21 février 2024, par mikezangI have some ts files and I want to merge them to mp4, I used command as below, some of ts can be merged without any problems.


ffmpeg -i 'concat:01.ts|02.ts|03.ts|' -c copy -bsf:a aac_adtstoasc 01.mp4



Then I found for some ts files, I got error as below when I used the same command above, what can I do to merge these ts files ?


ffmpeg version 2023-11-13-git-67a2571a55-full_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers
 built with gcc 12.2.0 (Rev10, Built by MSYS2 project)
 configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-libsnappy --enable-zlib --enable-librist --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-libbluray --enable-libcaca --enable-sdl2 --enable-libaribb24 --enable-libaribcaption --enable-libdav1d --enable-libdavs2 --enable-libuavs3d --enable-libzvbi --enable-librav1e --enable-libsvtav1 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs2 --enable-libxvid --enable-libaom --enable-libjxl --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-frei0r --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-liblensfun --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libshaderc --enable-vulkan --enable-libplacebo --enable-opencl --enable-libcdio --enable-libgme --enable-libmodplug --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libshine --enable-libtheora --enable-libtwolame --enable-libvo-amrwbenc --enable-libcodec2 --enable-libilbc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-ladspa --enable-libbs2b --enable-libflite --enable-libmysofa --enable-librubberband --enable-libsoxr --enable-chromaprint
 libavutil 58. 32.100 / 58. 32.100
 libavcodec 60. 33.100 / 60. 33.100
 libavformat 60. 17.100 / 60. 17.100
 libavdevice 60. 4.100 / 60. 4.100
 libavfilter 9. 13.100 / 9. 13.100
 libswscale 7. 6.100 / 7. 6.100
 libswresample 4. 13.100 / 4. 13.100
 libpostproc 57. 4.100 / 57. 4.100
[png @ 0000028b191c1cc0] inflate returned error -3
Input #0, png_pipe, from 'concat:001.ts|002.ts|003.ts':
 Duration: N/A, bitrate: N/A
 Stream #0:0: Video: png, pal8(pc, gbr/unknown/unknown), 800x800, 25 fps, 25 tbr, 25 tbn
Output #0, mp4, to '01.mp4':
 Metadata:
 encoder : Lavf60.17.100
 Stream #0:0: Video: png (mp4v / 0x7634706D), pal8(pc, gbr/unknown/unknown), 800x800, q=2-31, 25 fps, 25 tbr, 12800 tbn
Stream mapping:
 Stream #0:0 -> #0:0 (copy)
Press [q] to stop, [?] for help
[out#0/mp4 @ 0000028b19260cc0] video:0kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: unknown
[out#0/mp4 @ 0000028b19260cc0] Output file is empty, nothing was encoded



The successful ts file by ffprobe :


Input #0, mpegts, from '001.ts':
 Duration: 00:00:12.04, start: 0.038000, bitrate: 942 kb/s
 Program 1
 Stream #0:0[0x100]: Video: h264 (High) ([27][0][0][0] / 0x001B), yuv420p(tv, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], 25 fps, 25 tbr, 90k tbn
 Stream #0:1[0x101]: Audio: aac (LC) ([15][0][0][0] / 0x000F), 48000 Hz, stereo, fltp, 97 kb/s



The failed ts file by ffprobe :


[png @ 000001e9016fe940] inflate returned error -3
Input #0, png_pipe, from '001.ts':
 Duration: N/A, bitrate: N/A
 Stream #0:0: Video: png, pal8(pc, gbr/unknown/unknown), 800x800, 25 fps, 25 tbr, 25 tbn



-
FFmpeg Hardware Acceleration with NVENC produces Half Green output video
17 juin 2016, par Dan SandlandUsing the FFmpeg build found here : https://github.com/illuspas/ffmpeg-hw-win32
gcc 5.3.0
--enable-nvenc nvidia_video_sdk_6.0.1
--enable-libmfx Intel(R)_Media_SDK_2016.0.1
--enable-libfdk-aac 0.1.4
--enable-libspeex 1.2rc1
--enable-libx264 1:148.20150725
--enable-libopenh264 1.5.0
--enable-libx265 1.8
--enable-libopus 1.1.2
--enable-libmp3lame 3.99.5
--enable-libkvazaar 0.8.2./configure —prefix=/home/aliang/FFmpeg/x86_64 —enable-small —disable-debug —disable-doc —arch=x86_64 —cc=’ccache x86_64-w64-mingw32-gcc’ —cross-prefix=x86_64-w64-mingw32- —enable-cross-compile —target-os=mingw32 —enable-libfdk-aac —enable-libmp3lame —enable-libopus —enable-libspeex —enable-libx264 —enable-libx265 —enable-libmfx —enable-nvenc —enable-libopenh264 —enable-libkvazaar —enable-gpl —enable-nonfree
I’m running Windows on a MacBook Pro. I also tried with a more recent build and had the same output.
Input video is from sample-videos.com.
The ffmpeg command I am running is :
ffmpeg -y -i sample.mp4 -vcodec nvenc_h264 -pixel_format yuv420p -f mp4 sample-out-nvenc.mp4
sample-out-nvenc.mp4 looks like this via ffplay or vlc :
When I grab a frame using jpeg2, the colors appear normal, but the height is squished.
ffmpeg -y -ss 15.5 -i sample.mp4 -vframes 1 -s 480x300 -f image2 grab.jpg
The ffprobe results for the output (sample-out-nvenc.mp4) :
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'sample-out-nvenc.mp4':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2avc1mp41
encoder : Lavf57.25.100
Duration: 00:00:31.02, start: 0.021333, bitrate: 1994 kb/s
Stream #0:0(und): Video: h264 (avc1 / 0x31637661), yuv420p(tv), 640x480 [SAR 1:1 DAR 4:3], 1650 kb/s, 25 fps, 25 tbr, 12800 tbn, 50 tbc (default)
Metadata:
handler_name : VideoHandler
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 342 kb/s (default)
Metadata:
handler_name : SoundHandlerLastly the output from the nvenc encoding command :
ffmpeg -y -i sample.mp4 -vcodec nvenc_h264 -pixel_format yuv420p -f mp4 sample-out-nvenc.mp4
ffmpeg version 3.0 Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 5.3.0 (GCC)
configuration: --prefix=/home/aliang/FFmpeg/x86_64 --enable-small --disable-debug --disable-doc --arch=x86_64 --cc='ccache x86_64-w64-mingw32-gcc' --cross-prefix=x86_64-w64-mingw32- --enable-cross-compile --target-os=mingw32 --enable-libfdk-aac --enable-libmp3lame --enable-libopus --enable-libspeex --enable-libx264 --enable-libx265 --enable-libmfx --enable-nvenc --enable-libopenh264 --enable-libkvazaar --enable-gpl --enable-nonfree
libavutil 55. 17.103 / 55. 17.103
libavcodec 57. 24.102 / 57. 24.102
libavformat 57. 25.100 / 57. 25.100
libavdevice 57. 0.101 / 57. 0.101
libavfilter 6. 31.100 / 6. 31.100
libswscale 4. 0.100 / 4. 0.100
libswresample 2. 0.101 / 2. 0.101
libpostproc 54. 0.100 / 54. 0.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'sample.mp4':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2avc1mp41
creation_time : 1970-01-01 00:00:00
encoder : Lavf53.24.2
Duration: 00:00:31.00, start: 0.000000, bitrate: 1353 kb/s
Stream #0:0(und): Video: h264 (avc1 / 0x31637661), yuv420p, 640x480 [SAR 1:1 DAR 4:3], 966 kb/s, 25 fps, 25 tbr, 12800 tbn, 50 tbc (default)
Metadata:
creation_time : 1970-01-01 00:00:00
handler_name : VideoHandler
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 383 kb/s (default)
Metadata:
creation_time : 1970-01-01 00:00:00
handler_name : SoundHandler
Output #0, mp4, to 'sample-out-nvenc.mp4':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2avc1mp41
encoder : Lavf57.25.100
Stream #0:0(und): Video: h264 (nvenc_h264) ([33][0][0][0] / 0x0021), yuv420p, 640x480 [SAR 1:1 DAR 4:3], q=-1--1, 2000 kb/s, 25 fps, 12800 tbn, 25 tbc (default)
Metadata:
creation_time : 1970-01-01 00:00:00
handler_name : VideoHandler
encoder : Lavc57.24.102 nvenc_h264
Side data:
unknown side data type 10 (24 bytes)
Stream #0:1(und): Audio: aac ([64][0][0][0] / 0x0040), 48000 Hz, 5.1, fltp, 341 kb/s (default)
Metadata:
creation_time : 1970-01-01 00:00:00
handler_name : SoundHandler
encoder : Lavc57.24.102 aac
Stream mapping:
Stream #0:0 -> #0:0 (h264 (native) -> h264 (nvenc_h264))
Stream #0:1 -> #0:1 (aac (native) -> aac (native))
Press [q] to stop, [?] for help
frame= 774 fps=253 q=-0.0 Lsize= 7551kB time=00:00:30.99 bitrate=1995.6kbits/s speed=10.1x
video:6236kB audio:1297kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.243011%
[aac @ 000001cdd9900520] Qavg: 743.457 -
How to make a basic youtube music bot work with searching titles instead of the URL
21 janvier 2021, par BrandonHello so i've followed this tutorial and added this code to my current bot to make it have a music bot function. Im wondering how to make the following code work with the youtube search function, for example right now I have to do
!play URL
but I would also like to be able to do!play name of song
then the bot will search and play the most matched song.


I am new to javascript but I know I shouldn't be looking for handouts, but some help would be appreciated.



const Discord = require("discord.js");
const { prefix, token } = require("./config.json");
const ytdl = require("ytdl-core");

const client = new Discord.Client();

const queue = new Map();

client.once("ready", () => {
 console.log("Ready!");
});

client.once("reconnecting", () => {
 console.log("Reconnecting!");
});

client.once("disconnect", () => {
 console.log("Disconnect!");
});

client.on("message", async message => {
 if (message.author.bot) return;
 if (!message.content.startsWith(prefix)) return;

 const serverQueue = queue.get(message.guild.id);

 if (message.content.startsWith(`${prefix}play`)) {
 execute(message, serverQueue);
 return;
 } else if (message.content.startsWith(`${prefix}skip`)) {
 skip(message, serverQueue);
 return;
 } else if (message.content.startsWith(`${prefix}stop`)) {
 stop(message, serverQueue);
 return;
 } else {
 message.channel.send("You need to enter a valid command!");
 }
});

async function execute(message, serverQueue) {
 const args = message.content.split(" ");

 const voiceChannel = message.member.voice.channel;
 if (!voiceChannel)
 return message.channel.send(
 "You need to be in a voice channel to play music!"
 );
 const permissions = voiceChannel.permissionsFor(message.client.user);
 if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
 return message.channel.send(
 "I need the permissions to join and speak in your voice channel!"
 );
 }

 const songInfo = await ytdl.getInfo(args[1]);
 const song = {
 title: songInfo.title,
 url: songInfo.video_url
 };

 if (!serverQueue) {
 const queueContruct = {
 textChannel: message.channel,
 voiceChannel: voiceChannel,
 connection: null,
 songs: [],
 volume: 5,
 playing: true
 };

 queue.set(message.guild.id, queueContruct);

 queueContruct.songs.push(song);

 try {
 var connection = await voiceChannel.join();
 queueContruct.connection = connection;
 play(message.guild, queueContruct.songs[0]);
 } catch (err) {
 console.log(err);
 queue.delete(message.guild.id);
 return message.channel.send(err);
 }
 } else {
 serverQueue.songs.push(song);
 return message.channel.send(`${song.title} has been added to the queue!`);
 }
}

function skip(message, serverQueue) {
 if (!message.member.voice.channel)
 return message.channel.send(
 "You have to be in a voice channel to stop the music!"
 );
 if (!serverQueue)
 return message.channel.send("There is no song that I could skip!");
 serverQueue.connection.dispatcher.end();
}

function stop(message, serverQueue) {
 if (!message.member.voice.channel)
 return message.channel.send(
 "You have to be in a voice channel to stop the music!"
 );
 serverQueue.songs = [];
 serverQueue.connection.dispatcher.end();
}

function play(guild, song) {
 const serverQueue = queue.get(guild.id);
 if (!song) {
 serverQueue.voiceChannel.leave();
 queue.delete(guild.id);
 return;
 }

 const dispatcher = serverQueue.connection
 .play(ytdl(song.url))
 .on("finish", () => {
 serverQueue.songs.shift();
 play(guild, serverQueue.songs[0]);
 })
 .on("error", error => console.error(error));
 dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
 serverQueue.textChannel.send(`Start playing: **${song.title}**`);
}

client.login(token);