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Autres articles (94)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (9871)

  • how to change the fps of video during playback of video without restarting video

    8 juin 2018, par Mahek Delawala

    I want to change the fps of video at run time (during the playback of video) without restarting or pausing using ffmpeg. I searched about it in the internet but I am not able to get the command which can change the fps directly without restarting the video but i found ffmpeg command which can create a new file with modified fps as shown below.
    ffmpeg -y -r 20 -i input_file -r 45 output_file
    Is it possible to change fps of video during run time using ffmpeg command ? If yes please provide me the command if not how can i change using c code. Please help me in this issue as early as possible.
    Thank you.

  • Getting 500 error when uploading video to twitter from android app

    11 juillet 2016, par Sakshi

    I am trying to compress video using FFMPEGAndroid library using the following command.

    {"-y" ,"-i", file.getAbsolutePath(),
    "-c:v", "libx264", "-crf", "20",
    "-aspect", "1:1",
    "-pix_fmt", "yuv420p",
    "-c:a", "aac", "-strict","experimental",
    "-b:a", "96k", "-ac", "2", "-ar", "44100",
    "-preset", "ultrafast",
    "/storage/emulated/0/output.mp4"}

    When I try to share the video on Twitter from my android app, I get 500 Internal Server Error. I am able to share same video on Facebook and on my app. I have been read a lot of forums and FFMPEG manuals but no luck.

  • How do I create a 360 [stereo] panorama video of a virtual scene using OpenGL or DirectX ?

    14 novembre 2015, par Prashant Raina

    Like many of you, I have seen the magical 360 degree videos doing the rounds on Facebook right now. I would really like to know how to programmatically create such a video using OpenGL or DirectX, but I found surprisingly little information about it.
    There are several issues I am not clear on :

    1. How do I set up my vertex and fragment shaders to render a frame of 360 video ?
    2. Do I have to generate one image per frame, or a cubemap, or something else ?
    3. Once I have the frames, how do I combine them into a single video file for upload ? My Googling suggests that I should use ffmpeg, but I couldn’t figure out which parameters to use, or what sort of input it expects for 360 video.
    4. What additional steps are needed to make a stereo 360 video ?

    I am not asking how to render an existing video onto the screen, or how to use physical cameras for 360 video.

    Thanks in advance !