Recherche avancée

Médias (91)

Autres articles (78)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

Sur d’autres sites (10534)

  • Grand Unified Theory of Compact Disc

    1er février 2013, par Multimedia Mike — General

    This is something I started writing about a decade ago (and I almost certainly have some of it wrong), back when compact discs still had a fair amount of relevance. Back around 2002, after a few years investigating multimedia technology, I took an interest in compact discs of all sorts. Even though there may seem to be a wide range of CD types, I generally found that they’re all fundamentally the same. I thought I would finally publishing something, incomplete though it may be.

    Physical Perspective
    There are a lot of ways to look at a compact disc. First, there’s the physical format, where a laser detects where pits/grooves have disturbed the smooth surface (a.k.a. lands). A lot of technical descriptions claim that these lands and pits on a CD correspond to ones and zeros. That’s not actually true, but you have to decide what level of abstraction you care about, and that abstraction is good enough if you only care about the discs from a software perspective.

    Grand Unified Theory (Software Perspective)
    Looking at a disc from a software perspective, I have generally found it useful to view a CD as a combination of a 2 main components :

    • table of contents (TOC)
    • a long string of sectors, each of which is 2352 bytes long

    I like to believe that’s pretty much all there is to it. All of the information on a CD is stored as a string of sectors that might be chopped up into a series of anywhere from 1-99 individual tracks. The exact sector locations where these individual tracks begin are defined in the TOC.

    Audio CDs (CD-DA / Red Book)
    The initial purpose for the compact disc was to store digital audio. The strange sector size of 2352 bytes is an artifact of this original charter. “CD quality audio”, as any multimedia nerd knows, is formally defined as stereo PCM samples that are each 16 bits wide and played at a frequency of 44100 Hz.

    (44100 audio frames / 1 second) * (2 samples / audio frame) * 
      (16 bits / 1 sample) * (1 byte / 8 bits) = 176,400 bytes / second
    (176,400 bytes / 1 second) / (2352 bytes / 1 sector) = 75
    

    75 is the number of sectors required to store a single second of CD-quality audio. A single sector stores 1/75th of a second, or a ‘frame’ of audio (though I think ‘frame’ gets tossed around at all levels when describing CD formats).

    The term “red book” is thrown around in relation to audio CDs. There is a series of rainbow books that define various optical disc standards and the red book describes audio CDs.

    Basic Data CD-ROMs (Mode 1 / Yellow Book)
    Somewhere along the line, someone decided that general digital information could be stored on these discs. Hence, the CD-ROM was born. The standard model above still applies– TOC and string of 2352-byte sectors. However, it’s generally only useful to have a single track on a CD-ROM. Thus, the TOC only lists a single track. That single track can easily span the entire disc (something that would be unusual for a typical audio CD).

    While the model is mostly the same, the most notable difference between and audio CD and a plain CD-ROM is that, while each sector is 2352 bytes long, only 2048 bytes are used to store actual data payload. The remaining bytes are used for synchronization and additional error detection/correction.

    At least, the foregoing is true for mode 1 / form 1 CD-ROMs (which are the most common). “Mode 1″ CD-ROMs are defined by a publication called the yellow book. There is also mode 1 / form 2. This forgoes the additional error detection and correction afforded by form 1 and dedicates 2336 of the 2352 sector bytes to the data payload.

    CD-ROM XA (Mode 2 / Green Book)
    From a software perspective, these are similar to mode 1 CD-ROMs. There are also 2 forms here. The first form gives a 2048-byte data payload while the second form yields a 2324-byte data payload.

    Video CD (VCD / White Book)
    These are CD-ROM XA discs that carry MPEG-1 video and audio data.

    Photo CD (Beige Book)
    This is something I have never personally dealt with. But it’s supposed to conform to the CD-ROM XA standard and probably fits into my model. It seems to date back to early in the CD-ROM era when CDs were particularly cost prohibitive.

    Multisession CDs (Blue Book)
    Okay, I admit that this confuses me a bit. Multisession discs allow a user to burn multiple sessions to a single recordable disc. I.e., burn a lump of data, then burn another lump at a later time, and the final result will look like all the lumps were recorded as the same big lump. I remember this being incredibly useful and cost effective back when recordable CDs cost around US$10 each (vs. being able to buy a spindle of 100 CD-Rs for US$10 or less now). Studying the cdrom.h file for the Linux OS, I found a system call named CDROMMULTISESSION that returns the sector address of the start of the last session. If I were to hypothesize about how to make this fit into my model, I might guess that the TOC has some hint that the disc was recorded in multisession (which needs to be decided up front) and the CDROMMULTISESSION call is made to find the last session. Or it could be that a disc read initialization operation always leads off with the CDROMMULTISESSION query in order to determine this.

    I suppose I could figure out how to create a multisession disc with modern software, or possibly dig up a multisession disc from 15+ years ago, and then figure out how it should be read.

    CD-i
    This type puzzles my as well. I do have some CD-i discs and I thought that I could read them just fine (the last time I looked, which was many years ago). But my research for this blog post has me thinking that I might not have been seeing the entire picture when I first studied my CD-i samples. I was able to see some of the data, but sources indicate that only proper CD-i hardware is able to see all of the data on the disc (apparently, the TOC doesn’t show all of the sectors on disc).

    Hybrid CDs (Data + Audio)
    At some point, it became a notable selling point for an audio CD to have a data track with bonus features. Even more common (particularly in the early era of CD-ROMs) were computer and console games that used the first track of a disc for all the game code and assets and the remaining tracks for beautifully rendered game audio that could also be enjoyed outside the game. Same model : TOC points to the various tracks and also makes notes about which ones are data and which are audio.

    There seems to be 2 distinct things described above. One type is the mixed mode CD which generally has the data in the first track and the audio in tracks 2..n. Then there is the enhanced CD, which apparently used multisession recording and put the data at the end. I think that the reasoning for this is that most audio CD player hardware would only read tracks from the first session and would have no way to see the data track. This was a positive thing. By contrast, when placing a mixed-mode CD into an audio player, the data track would be rendered as nonsense noise.

    Subchannels
    There’s at least one small detail that my model ignores : subchannels. CDs can encode bits of data in subchannels in sectors. This is used for things like CD-Text and CD-G. I may need to revisit this.

    In Summary
    There’s still a lot of ground to cover, like how those sectors might be formatted to show something useful (e.g., filesystems), and how the model applies to other types of optical discs. Sounds like something for another post.

  • Can I convert a django video upload from a form using ffmpeg before storing the video ?

    5 mai 2014, par GetItDone

    I’ve been stuck for weeks trying to use ffmpeg to convert user uploaded videos to flv. I use heroku to host my website, and store my static and media files on amazon S3 with s3boto. The initial video file will upload fine, however when I retrieve the video and run a celery task (in the same view where the initial video file is uploaded), the new file won’t store on S3. I’ve been trying to get this to work for over a month, with no luck, and really no good resources available for learning how to do this, so I figure maybe if I can get the ffmpeg task to run before storing the video I may be able to get it to work. Unfortunately I’m still not a very advanced at python (or django), so I don’t even know if/how this is possible. Anyone have any ideas ? I am willing to use any solution at this point no matter how ugly, as long as it successfully takes video uploads and converts to flv using ffmpeg, with the resulting file being stored on S3. It doesn’t seem that my situation is very common, because no matter where I look, I cannot find a solution that explains what I should be trying to do. Therefore I will be very appreciative of any guidance. Thanks. My relevant code follows :

    #models.py
    def content_file_name(instance, filename):
       ext = filename.split('.')[-1]
       new_file_name = "remove%s.%s" % (uuid.uuid4(), ext)
       return '/'.join(['videos', instance.teacher.username, new_file_name])

    class BroadcastUpload(models.Model):
       title = models.CharField(max_length=50, verbose_name=_('Title'))
       description = models.TextField(max_length=100, verbose_name=_('Description'))
       teacher = models.ForeignKey(User, null=True, blank=True, related_name='teacher')
       created_date = models.DateTimeField(auto_now_add=True)
       video_upload = models.FileField(upload_to=content_file_name)
       flvfilename = models.CharField(max_length=100, null=True, blank=True)
       videothumbnail = models.CharField(max_length=100, null=True, blank=True)

    #tasks.py
    @task(name='celeryfiles.tasks.convert_flv')
    def convert_flv(video_id):
       video = BroadcastUpload.objects.get(pk=video_id)
       print "ID: %s" % video.id
       id = video.id
       print "VIDEO NAME: %s" % video.video_upload.name
       teacher = video.teacher
       print "TEACHER: %s" % teacher
       filename = video.video_upload
       sourcefile = "%s%s" % (settings.MEDIA_URL, filename)
       vidfilename = "%s_%s.flv" % (teacher, video.id)
       targetfile = "%svideos/flv/%s" % (settings.MEDIA_URL, vidfilename)
       ffmpeg = "ffmpeg -i %s %s" % (sourcefile, vidfilename)
       try:
           ffmpegresult = subprocess.call(ffmpeg)
           #also tried separately with following line:
           #ffmpegresult = commands.getoutput(ffmpeg)
           print "---------------FFMPEG---------------"
           print "FFMPEGRESULT: %s" % ffmpegresult
       except Exception as e:
           ffmpegresult = None
           print("Failed to convert video file %s to %s" % (sourcefile, targetfile))
           print(traceback.format_exc())
       video.flvfilename = vidfilename
       video.save()

    @task(name='celeryfiles.tasks.ffmpeg_image')        
    def ffmpeg_image(video_id):
       video = BroadcastUpload.objects.get(pk=video_id)
       print "ID: %s" %video.id
       id = video.id
       print "VIDEO NAME: %s" % video.video_upload.name
       teacher = video.teacher
       print "TEACHER: %s" % teacher
       filename = video.video_upload
       sourcefile = "%s%s" % (settings.MEDIA_URL, filename)
       imagefilename = "%s_%s.png" % (teacher, video.id)
       thumbnailfilename = "%svideos/flv/%s" % (settings.MEDIA_URL, thumbnailfilename)
       grabimage = "ffmpeg -y -i %s -vframes 1 -ss 00:00:02 -an -vcodec png -f rawvideo -s 320x240 %s" % (sourcefile, thumbnailfilename)
       try:        
            videothumbnail = subprocess.call(grabimage)
            #also tried separately following line:
            #videothumbnail = commands.getoutput(grabimage)
            print "---------------IMAGE---------------"
            print "VIDEOTHUMBNAIL: %s" % videothumbnail
       except Exception as e:
            videothumbnail = None
            print("Failed to convert video file %s to %s" % (sourcefile, thumbnailfilename))
            print(traceback.format_exc())
       video.videothumbnail = imagefilename
       video.save()

    #views.py
    def upload_broadcast(request):
       if request.method == 'POST':
           form = BroadcastUploadForm(request.POST, request.FILES)
           if form.is_valid():
               upload=form.save()
               video_id = upload.id
               image_grab = ffmpeg_image.delay(video_id)
               video_conversion = convert_flv.delay(video_id)
               return HttpResponseRedirect('/current_classes/')
       else:
           form = BroadcastUploadForm(initial={'teacher': request.user,})
       return render_to_response('videos/create_video.html', {'form': form,}, context_instance=RequestContext(request))

    #settings.py
    DEFAULT_FILE_STORAGE = 'myapp.s3utils.MediaRootS3BotoStorage'
    DEFAULT_S3_PATH = "media"
    STATICFILES_STORAGE = 'myapp.s3utils.StaticRootS3BotoStorage'
    STATIC_S3_PATH = "static"
    AWS_STORAGE_BUCKET_NAME = 'my_bucket'
    CLOUDFRONT_DOMAIN = 'domain.cloudfront.net'
    AWS_ACCESS_KEY_ID = 'MY_KEY_ID'
    AWS_SECRET_ACCESS_KEY = 'MY_SECRET_KEY'
    MEDIA_ROOT = '/%s/' % DEFAULT_S3_PATH
    MEDIA_URL = 'http://%s/%s/' % (CLOUDFRONT_DOMAIN, DEFAULT_S3_PATH)
    ...

    #s3utils.py
    from storages.backends.s3boto import S3BotoStorage
    from django.utils.functional import SimpleLazyObject

    StaticRootS3BotoStorage = lambda: S3BotoStorage(location='static')
    MediaRootS3BotoStorage  = lambda: S3BotoStorage(location='media')

    I can add any other info if needed to help me solve my problem.

  • Revision 60e01c6530 : Account for eob cost in the RTC mode decision process This commit accounts for

    3 avril 2015, par Jingning Han

    Changed Paths :
     Modify /vp9/encoder/vp9_pickmode.c



    Account for eob cost in the RTC mode decision process

    This commit accounts for the transform block end of coefficient flag
    cost in the RTC mode decision process. This allows a more precise
    rate estimate. It also turns on the model to block sizes up to 32x32.
    The test sequences shows about 3% - 5% speed penalty for speed -6.
    The average compression performance improvement for speed -6 is
    1.58% in PSNR. The compression gains for hard clips like jimredvga,
    mmmoving, and tacomascmv at low bit-rate range are 1.8%, 2.1%, and
    3.2%, respectively.

    Change-Id : Ic2ae211888e25a93979eac56b274c6e5ebcc21fb