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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Qualité du média après traitement

    21 juin 2013, par

    Le bon réglage du logiciel qui traite les média est important pour un équilibre entre les partis ( bande passante de l’hébergeur, qualité du média pour le rédacteur et le visiteur, accessibilité pour le visiteur ). Comment régler la qualité de son média ?
    Plus la qualité du média est importante, plus la bande passante sera utilisée. Le visiteur avec une connexion internet à petit débit devra attendre plus longtemps. Inversement plus, la qualité du média est pauvre et donc le média devient dégradé voire (...)

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  • TV audio extracted using ffmeg does not work in iOS (but it works in the simulator)

    26 janvier 2014, par Genar

    I can process a TV signal (well I have a .ts video which comes from a TV channel), using ffmpeg but the audio cannot be understood in an iPhone/iPad. The most strange is that the audio (and video) works properly in the simulator (and also in an Android real device, but this is another point), but in a real iPhone/iPad device the video is OK but the audio sounds like a metallic box and nothing can be understood.

    I have created the ffmpeg libraries for iOS (I have tried the version 2.0.2 and also the version 2.1.3) using the information provided in the following link :

    Installing ffmpeg ios libraries armv7, armv7s, i386 and universal on Mac with 10.8

    The aforementioned link explains how to create the ffmpeg include folders and the universal libraries which I have included into my project (the libraries created are : libavcodec.a, libavdevice.a, libavfilter.a, libavformat.a, libavresample.a, libavutil.a, libswresample.a and libswscale.a).

    The sampling frequency used is 48000.

    The audio got from ffmpeg is then stored into a buffer and then "inserted" using OpenAL ; but, from the same TV content (the same .ts video file) the audio data which is generated from ffmpeg in an iPhone/iPad is totally different from the audio data generated from ffmpeg in the simulator (which can reproduce both the audio and video perfectly).

    Thanks in advance,

  • How do I access the ipod-library for decoding ffmpeg ?

    16 janvier 2014, par M_On

    Thank you to look at my question.

    There is a problem with too slow to access the music file using ffmpeg.

    Get the URL of the music that is in the ipod-library by using the 'valueForProperty:MPMediaItemPropertyAssetURL' method.

    Use the (AVAssetExportSession Class) TSLibraryImport.m, extract the music files from ipod-library.

    However, I took the extraction time is too long. (4 seconds of the 3GS iPhone, iPhone 5 is 1 second)

    It was not possible to be decoded using FFmpeg If you do not the Export.

    In order to use FFmpeg, it's AVPlayer can not be used.

    I will never forget the grace if you can answer if you folded to know how other maybe.

  • How do I access the ipod-library for decoding ffmpeg in the xcode ?

    16 janvier 2014, par M_On

    Thank you to look at my question.

    There is a problem with too slow to access the music file using ffmpeg.

    Get the URL of the music that is in the ipod-library by using the 'valueForProperty:MPMediaItemPropertyAssetURL' method.

    Use the (AVAssetExportSession Class) TSLibraryImport.m, extract the music files from ipod-library.

    However, I took the extraction time is too long. (4 seconds of the 3GS iPhone, iPhone 5 is 1 second)

    It was not possible to be decoded using FFmpeg If you do not the Export.

    In order to use FFmpeg, it's AVPlayer can not be used.

    I will never forget the grace if you can answer if you folded to know how other maybe.