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Médias (1)
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (73)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Installation en mode standalone
4 février 2011, parL’installation de la distribution MediaSPIP se fait en plusieurs étapes : la récupération des fichiers nécessaires. À ce moment là deux méthodes sont possibles : en installant l’archive ZIP contenant l’ensemble de la distribution ; via SVN en récupérant les sources de chaque modules séparément ; la préconfiguration ; l’installation définitive ;
[mediaspip_zip]Installation de l’archive ZIP de MediaSPIP
Ce mode d’installation est la méthode la plus simple afin d’installer l’ensemble de la distribution (...) -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)
Sur d’autres sites (10065)
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FFMPEG : How to output image2 format into a tcp/udp socket ?
5 août 2019, par Sagi MannI’ve got ffmpeg to read some RTSP stream and output image2 format to stdout like so :
ffmpeg -rtsp_transport tcp -i "rtsp:xxxxx" -f image2 -update 1 -
But stdout is not good enough for me.. I am trying to pass it to "push" it to some other process that I cannot "pipe" to ffmpeg due to some architecture constraints. I am running on Linux so I was hoping to simulate some tcp/udp socket via the file system e.g. /dev/somthing or similar. Alternatively, maybe it’s possible to get ffmpeg to send the image directly to a given tcp/udp address ? This didn’t work though (ffmpeg expects a file output) :
ffmpeg -rtsp_transport tcp -i "rtsp:xxxxx" -f image2 -update 1 "udp://localhost:3333"
Any ideas ?
Thanks -
How can I record audio along with Aforge player video recording ?
4 juin 2019, par H.NSMy app is playing webcam video using Aforge Plyer. Now I want to record this video. Using Aforge player audio recording is not possible.
Is there any way to record audio separately and merge it with recorded video using Aforge player ?
Found that using Direct Show architecture is the way to achieve this. But it will be very difficult to change the architecture at the last time of development. Since I’m unaware with directshow concepts and almost 90 percentage of my project is completed with Aforge player.
My current code is here. It can record video from selected webcam using aforge player. But audio is missing
using AForge.Video;
using AForge.Video.DirectShow;
using Accord.Video.FFMPEG;
private FilterInfoCollection VideoCaptureDevices;
private VideoCaptureDevice FinalVideo = null;
private VideoCaptureDeviceForm captureDevice;
private Bitmap video;
private VideoFileWriter FileWriter = new VideoFileWriter();
private SaveFileDialog saveAvi;
private void VideoRecord_Load(object sender, EventArgs e)
{
VideoCaptureDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
captureDevice = new VideoCaptureDeviceForm();
}
private void play_Click(object sender, EventArgs e)
{
if (captureDevice.ShowDialog(this) == DialogResult.OK)
{
VideoCaptureDevice videoSource = captureDevice.VideoDevice;
FinalVideo = captureDevice.VideoDevice;
FinalVideo.NewFrame += new NewFrameEventHandler(FinalVideo_NewFrame);
FinalVideo.Start();
}
}
void FinalVideo_NewFrame(object sender, NewFrameEventArgs eventArgs)
{
if (butStop.Text == "Stop Record")
{
video = (Bitmap)eventArgs.Frame.Clone();
FileWriter.WriteVideoFrame(video);
}
else
{
video = (Bitmap)eventArgs.Frame.Clone();;
}
}
private void Record_Click(object sender, EventArgs e)
{
saveAvi = new SaveFileDialog();
saveAvi.Filter = "Avi Files (*.avi)|*.avi";
if (saveAvi.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
int h = captureDevice.VideoDevice.VideoResolution.FrameSize.Height;
int w = captureDevice.VideoDevice.VideoResolution.FrameSize.Width;
FileWriter.Open(saveAvi.FileName, w, h, 25, VideoCodec.Default, 5000000);
FileWriter.WriteVideoFrame(video);
butStop.Text = "Stop Record";
}
}
private void stopRecord_Click(object sender, EventArgs e)
{
if (butStop.Text == "Stop Record")
{
butStop.Text = "Stop";
if (FinalVideo == null)
{ return; }
if (FinalVideo.IsRunning)
{
FileWriter.Close();
}
}
else
{
this.FinalVideo.Stop();
FileWriter.Close();
}
}
}
} -
LNK2019 : unresolved external symbol __imp__dclass
18 avril 2019, par sskI am trying to build ffmpeg on visual studio for ARM architecture. I run into following linker errors :
Error 58 error LNK2019: unresolved external symbol __imp__dclass referenced in function mov_read_tkhd avformat.lib(mov.o)
Error 59 error LNK2001: unresolved external symbol __imp__dclass avformat.lib(thp.o)
Error 60 error LNK2001: unresolved external symbol __imp__dclass avutil.lib(rational.o)
Error 61 error LNK2001: unresolved external symbol __imp__dclass avutil.lib(eval.o)What is __imp__dclass and where it is defined in Visual Studio / FFMPEG ?
I get the following when I do "dumpbin /symbols mov.o"
22D 00000000 UNDEF notype External | __imp__dclass
Any ideas ?