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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (45)
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Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
Qualité du média après traitement
21 juin 2013, parLe bon réglage du logiciel qui traite les média est important pour un équilibre entre les partis ( bande passante de l’hébergeur, qualité du média pour le rédacteur et le visiteur, accessibilité pour le visiteur ). Comment régler la qualité de son média ?
Plus la qualité du média est importante, plus la bande passante sera utilisée. Le visiteur avec une connexion internet à petit débit devra attendre plus longtemps. Inversement plus, la qualité du média est pauvre et donc le média devient dégradé voire (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...)
Sur d’autres sites (2821)
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Started Programming Young
6 septembre 2011, par Multimedia Mike — ProgrammingI have some of the strangest memories of my struggles to jump into computer programming.
Back To BASIC
I remember doing some Logo programming on Apple II computers at school in 5th grade (1987 timeframe). But that was mostly driving turtle graphics. Then I remember doing some TRS-80 BASIC in 7th grade, circa 1989. Emboldened by what very little I had learned in perhaps the week or 2 we took in a science class to do this, I tried a little GW-BASIC on my family’s “IBM-PC compatible” computer (they were still called that back then). I still remember what my first program consisted of. Even back then I was interested in manipulating graphics and color on a computer screen. Thus :10 color 1 20 print "This is color 1" 30 color 2 40 print "This is color 2" ...
And so on through 15 colors. Hey, it did the job– it demonstrated the 15 different colors you could set in text mode.
What’s FOR For ?
That 7th grade computer unit in science class wasn’t very thick on computer science details. I recall working with a lab partner to transcribe code listings into a computer (and also saving my work to a storage cassette). We also developed form processing programs that would print instructions to input text followed by an “INPUT I$” statement to obtain the user’s output.I remember there was some situation where we needed a brief delay between input and printing. The teacher told us to use a construct of the form :
10 FOR I = 1 TO 20000 20 NEXT I
We had to calibrate the number based on our empirical assessment of how long it lasted but I recall that the number couldn’t be much higher than about 32000, for reasons that would become clearer much later.
Imagine my confusion when I would read and try to comprehend BASIC program code I would find in magazines. I would of course see that FOR..NEXT construct all over the place but obviously not in the context of introducing deliberate execution delays. Indeed, my understanding of one of the fundamental building blocks of computer programming — iteration — was completely skewed because of this early lesson.
Refactoring
Somewhere along the line, I figured out that the FOR..NEXT could be used to do the same thing a bunch of times, possibly with different values. A few years after I had written that color program, I found it again and realized that I could write it as :10 for I = 1 to 15 20 color I 30 print I 40 next I
It still took me a few more years to sort out the meaning of WHILE..WEND, though.
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Révision 21413 : bloquer l’accès aux fichiers cachés cf http://archives.rezo.net/archives/spip-de...
30 juin 2014, par b b -
What is the best gpu in the market for video encoding (H.264 and H.265) [closed]
12 août 2020, par Hamza GhizaouiSo, I m using FFMPEG for video encoding.
I get a stream of BMP images, each with 4000x3000 resoltuion. 20 Image per second (image size circa 35 mbyte).
I must encode that and stream it in real time. a maximum of 100 ms is allowed between ghe moment of receiving the photo and the moment of displaying that on the browser.


I m using FFMPEG with nvidia nvenc hardware accelration .


maximum budget is 2000$ for the GPU.