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  • L’utiliser, en parler, le critiquer

    10 avril 2011

    La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
    Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
    Une liste de discussion est disponible pour tout échange entre utilisateurs.

  • Les statuts des instances de mutualisation

    13 mars 2010, par

    Pour des raisons de compatibilité générale du plugin de gestion de mutualisations avec les fonctions originales de SPIP, les statuts des instances sont les mêmes que pour tout autre objets (articles...), seuls leurs noms dans l’interface change quelque peu.
    Les différents statuts possibles sont : prepa (demandé) qui correspond à une instance demandée par un utilisateur. Si le site a déjà été créé par le passé, il est passé en mode désactivé. publie (validé) qui correspond à une instance validée par un (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (7260)

  • ffmpeg simple 5fps webcam capturing but results in poor performance

    16 septembre 2022, par irous

    I'm using Windows 10, intel core i5, 8GB ram. and download ffmpeg from official site : https://www.gyan.dev/ffmpeg/builds/

    


    I'm trying to capture 5fps video from webcam but the output fps is only 3.4 and speed is 0.668x. (I also tried with libx264 but the speed is same 0.5).
    
This is my command :

    


    ffmpeg ^
  -f dshow -r 5 -s 640x480 -i video="Sony Visual Communication Camera" ^
  -f rawvideo output.raw


    


    screenshot of console output :
enter image description here

    


    The cpu usage for above ffmpeg command is about 0.1% and also ram/disk usage is relatively low.
    
If I change the fps to 30 (-r 30), the output is : fps 7.9, speed 0.261x and CPU usage is still very low 0.1%.

    


    But I can easily record 30fps video with the same format yuyv422 in Directshow GraphEdit :
enter image description here

    


    So my question is why does ffmpeg show such poor performance even with 5fps video capturing ? If it can only produce 3.4 fps in the first case why it can output up to 7.9 fps in the latter case (when I set desired fps to 30) ? Did I mis-config ffmpeg ?
    
Any help is appreciated.

    


  • Build PJSIP with video support on Windows 7, with MinGW

    3 juillet 2015, par Daniel V

    I’m trying to build PJSIP with video support for Windows OS, on my Windows 7 PC by using MinGW.
    Following the official guide from PJSIP :
    http://trac.pjsip.org/repos/wiki/Getting-Started/Autoconf#VideoSupportfor2.0andabove

    Building PJSIP without video support works as expected for me.

    • I’m using the latest PJSIP 2.2.1 from SVN
    • SDL2-devel-2.0.3-mingw.tar.gz (MinGW 32/64-bit)
    • ffmpeg-20140805-git-de41798-win32-dev

    I have added "#define PJMEDIA_HAS_VIDEO 1" in the config_site.h file
    and I’m building PJSIP with the following options :
    ./configure —with-ffmpeg="/c/PJSIP/ffmpeg" —with-sdl="/c/PJSIP/SDL"

    but I have the following compilation error for SDL :

    c:/PJSIP/SDL/lib/libSDL2main.a(SDL_windows_main.o): In function `console_main':
    /Users/slouken/release/SDL/SDL2-2.0.3-source/foo-x86/../src/main/windows/SDL_win
    dows_main.c:140: undefined reference to `SDL_main'
    collect2.exe: error: ld returned 1 exit status
    make[2]: *** [../bin/pjsua2-test-i686-pc-mingw32] Error 1
    make[2]: Leaving directory `/c/PJSIP/trunk/pjsip/build'
    make[1]: *** [pjsua2-test-i686-pc-mingw32] Error 2
    make[1]: Leaving directory `/c/PJSIP/trunk/pjsip/build'
    make: *** [all] Error 1

    The same error is available with SDL-2.0.2 too.

  • How to pack the pyav.packet and distribute to another computer

    31 juillet 2024, par lambertk

    I'm currently working on projects which needs to read frames from RTSP server on single entry of computer, do some preprocessing and distribute these frames with preprocessed metadata to different backend for different purpose.

    


    And after googling, I found that PyAV could be the solution which can retrieve the video from RTSP source and make it packets, which could possibly be sent to another computer.

    


    Considering the network bandwidth, transmit the packets instead of the decoded frames could be better choice.

    


    But now comes the problem, socket/MQ, usually only allows to send bytes or string.
    
Encode the PyAV.packet.Packet object into byte is easy by bytes(packet), but I couldn't find out the way to decode it back to PyAV.packet.Packet object.

    


    I've tried to use pickle to serialize the packet, but this method is not implemented in PyAV, and was rejected by the official team.

    


    I've also tried to use another package called msgpack, which also failed to serialize the packet.

    


    I've tried the following code after reading the source code of PyAV

    


    packet_bytes = bytes(packet)
pt = av.packet.Packet(len(packet_bytes))
pt.update(packet_bytes)


    


    the update function seems did not update anything

    


    Is there anyway to decode the bytes back to packet object ?

    


    Or, can someone give out a way to encode the frame packet and the preprocessed metadata (which is differ frame by frame) together (like H264 SEI Message, which I tried, but could not be inserted when using Python) then send to backend ?