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Autres articles (36)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...)
Sur d’autres sites (5864)
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How can I fix choppy ffmpeg RTP streaming over wifi ?
19 décembre 2015, par awidgeryI have a Raspberry Pi, with a USB mic and a WiFi dongle dongle connected.
I’m trying to stream audio only from the Pi, with the intention of receiving the stream over wifi to a custom iOS mobile app using VLCKit. I’m using ffmpeg on the Pi as I need a reasonably low (<2s) latency for this project, and using Icecast/Darkice gave around 15s latency.
The code executed on the Pi is :
ffmpeg -f alsa -i plughw:1,0 -acodec libmp3lame -ab 128k -ac 1 -ar 44100 -f rtp rtp://234.5.5.5:1234
On the Pi end I have a device playing (Christmas !) music constantly into the USB mic for testing purposes. The Pi is only connected by WiFi - not ethernet.
For testing receiving the stream, I’m using VLC (on a Macbook/iPhone).
When the Mac is connected through Ethernet, the stream works fine, as you can see here :
https://goo.gl/photos/HZgNh7z4HgaqHBaP7
However, when the Mac is connected via WiFi, the stream is choppy, as you can see here :
https://goo.gl/photos/qjAVH6djqS9Jbvmh6
You can also see a ping trace from the Mac to the Pi, and the VLC stats. As you can see there doesn’t seem to be a correlation between either of these and the choppiness.
I’ve tried the VLC iOS app and the choppiness is the same as the Mac on WiFi.
How can I decrease/remove this chop, even if doing so increases latency a bit ?
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Getting accurate time from FFMPeg with Objective C (Audio Queue Services)
2 avril 2012, par WinstonMy iPhone app plays an audio file using FFMPeg.
I'm getting the elapsed time (to show to user) from the playing audio (in minutes and seconds after converting from microseconds, given by FFMPeg) like so :
AudioTimeStamp currentTimeStamp;
AudioQueueGetCurrentTime (audioQueue, NULL, &currentTimeStamp, NULL);
getFFMPEGtime = currentTimeStamp.mSampleTime/self.basicAudioDescription.mSampleRate;
self.currentAudioTime = [NSString stringWithFormat: @"%02d:%02d",
(int) getFFMPEGtime / (int)60000000,
(int) ((getFFMPEGtime % 60000000)/1000000)];Everything works fine, but when I scrub back or forward to play another portion of the song, the elapsed time will go back to zero, no matter the current position. The timer will always zero out.
I know I'm suposed to do some math to keep track of the old time and the new time, maybe constructing another clock or so, perhaps implementing another callback function, etc... I'm not sure what way I should go.
My questions are :
1) What's the best approach to keep track of the elapsed time when going back/forward in a song, avoiding the clock to always going back to zero ?
2) Should I look deeply into FFMPeg functions or should I stick with Objective-C and Cocoa Touch for solving this problem ?
Please, I need some advices/ideas from experienced programmers. I'm stuck. Thanks beforehand !
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iOS Libavcodec - Trim and convert a video
14 juillet 2015, par AnujAroshAIn my iOS project, I am trying to take an .mp4 video file, cut out a small clip in the middle of the file, and convert the output to .mov file. I am using libavcodec to do this.
I built the FFmpeg libraries for iOS using this script and added to my project.
The code I am using to trim and convert the video file is this.
The issues with final output of the file are :
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When I copy the output from the iPhone to my mac, the video meta data for duration and video dimensions are blank. If I do the same for the original, I get the video length and dimensions correctly. I must not be creating the video meta data on the new video correctly.
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The frame rate on the outputted video appears to be wrong. I expect to see e.g. 250 frames over 10 seconds (25fps), but instead I see 250 frames over 4 seconds, then only the last frame for the remaining 6 seconds.
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The code should seek to 100s in the video before starting trimming. Instead, the code appears to crop the video starting at the beginning.
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