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Sur d’autres sites (7427)

  • How do I get the last line of a popen() callback in every iteration ?

    29 mai 2017, par Mike

    I’m trying to create a progress bar with FFMPEG using php and AJAX. When a user uploads a video file I want to be able to display the current percent until completion. I have managed to get everything working but I have one issue.

    The data returns what I want, but it also returns all the data from the previous iterations... like it just keeps stacking everything on top rather than flushing out the data from previous iterations. I tried to work with tail thinking it would return only the last line, but it did not return anything.

    Here is the code I’m working with :

    encode.php

    $video_path = 'test.mp4';
    $cmd        = 'ffmpeg -i ' . $video_path .' -y -hide_banner output.mp4 2>&1';

    while (@ ob_end_flush());

    $proc = popen($cmd, 'r');

    while (!feof($proc))
    {

       $file = escapeshellarg(fread($proc, 4096));
       //$line = `tail -n 1 $file`; // <-tried this with no luck
       echo fread($file, 4096) . "\n";
       @ flush();
    }
    return 'complete';
    pclose($proc);

    The above code returns :

    // first iteration
    frame=   52 fps= 13 q=29.0 size=     279kB time=00:00:00.10 bitrate=22856.9kbits/s

    // second iteration
    frame=   52 fps= 13 q=29.0 size=     279kB time=00:00:00.10 bitrate=22856.9kbits/s    
    frame=   54 fps= 12 q=29.0 size=     329kB time=00:00:00.16 bitrate=16146.6kbits/s

    // third iteration
    frame=   52 fps= 13 q=29.0 size=     279kB time=00:00:00.10 bitrate=22856.9kbits/s    
    frame=   54 fps= 12 q=29.0 size=     329kB time=00:00:00.16 bitrate=16146.6kbits/s    
    frame=   57 fps= 11 q=29.0 size=     464kB time=00:00:00.26 bitrate=14233.2kbits/s

    As you can see the data stacks, I need only the new line of data, not the data stacking.

    ** EDIT ** this has been marked as a duplicate, rather than me explain how it’s different, I’d like to hear how this is the same thing ? I am not writing to a log file and, like most people, do not feel that’s a good solution.

  • cmake installation of x265 for ffmpeg on Cygwin - executable location different from other codecs

    6 mai, par bballdave025

    TL ;DR (with expected vs. real)

    


    For a Cygwin build of ffmpeg, I'm installing x265, and it seems to me that the executable ends up in the wrong place. I'll show some basic directory structure, then I'll show the tree outputs for expected and real, both before and after the cmake installation. For directories where I think this is important, I'll show the outputs before and after the cmake installation.

    


    My question has two parts. I used the following cmake and make commands,

    


    # pwd => $HOME/programs/ffmpeg/ffmpeg_sources/x265/build/linux
PATH="$HOME/programs/ffmpeg/bin:$PATH" \
  cmake -G "Unix Makefiles" \
        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \
        -DENABLE_SHARED=OFF \
        -DCMAKE_EXE_LINKER_FLAGS="-static" 
            ../../source
PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)
make install


    


    The result is below, with my real vs. expected, and there is a more detailed, more explicit, and hopefully more clear file with the info. at pastebin.com/86wHrtxR.

    


    Edit : I've made a copy of the detailed/explicit/clear file on my GitHub as a gist. This should be more secure. (The Pastebin version still exists, in case that is your preference.)

    


    Now, for my two-part question :

    


      

    1. How can I change my cmake command so that my x265.exe file ends up in $HOME/programs/ffmpeg/bin with the proper linking, rather than $HOME/programs/ffmpeg/ffmpeg_build/bin ?

      


    2. 


    3. Would the build/linker/whatever figure things out for the ffmpeg build ?

      


    4. 


    


    I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used cmake with the -DVAR=var flags before, and I'd like to take this opportunity to learn.

    


    For the result :

    


    Things surrounded by double curly brackets are {{ expected }}.

    


    Things surrounded by double angle brackets are << real >>, i.e. they exist after the installation is done.

    


    If real matches expected, and the file/directory is new, I've surrounded it by double parentheses, i.e. double round brackets. (( match ))

    


    If something is not new (and thus has the same before and after) I haven't marked it.

    


       me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii bin&#xA;   bin&#xA;   |-- lame.exe&#xA;   |-- mp3rtp.exe&#xA;   |-- mp3x.exe&#xA;   `-- x264.exe&#xA;{{ `-- x265.exe                     }} ## Expected, not Exists&#xA;&#xA;   me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii \&#xA;                   ffmpeg_build&#xA;   ffmpeg_build&#xA;&lt;&lt; |-- bin                          >> ## Not expected, Exists&#xA;&lt;&lt; |   `-- x265.exe                 >> ## Not expected, Exists&#xA;   |-- include&#xA;   |   |-- fdk-aac&#xA;   |   |   |-- aacdecoder_lib.h&#xA;   |   |   |-- aacenc_lib.h&#xA;   |   |   `-- ... <more files="files">&#xA;   |   |-- lame&#xA;   |   |   `-- lame.h&#xA;   |   |-- x264.h&#xA;   |   `-- x264_config.h&#xA;(( |   |-- x265.h                   )) ## Expected and Exists&#xA;(( |   `-- x265_config.h            )) ## Expected and Exists&#xA;   |-- lib&#xA;   |   |-- libfdk-aac.a&#xA;   |   |-- libfdk-aac.la&#xA;   |   |-- libmp3lame.a&#xA;   |   |-- libmp3lame.la&#xA;(( |   |-- libx265.a                )) ## Expected and Exists&#xA;   |   `-- pkgconfig&#xA;   |       |-- fdk-aac.pc&#xA;   |       `-- x264.pc&#xA;(( |       `-- x265.pc              )) ## Expected and Exists&#xA;   `-- share&#xA;       |-- doc&#xA;       |   ... <only lame="lame">&#xA;       `-- man&#xA;           ... <only lame="lame">&#xA;</only></only></more>

    &#xA;

    Other, possibly useful information about the build directory structure.

    &#xA;

    me@MACHINE ~/programs/ffmpeg&#xA;$ tree --charset=ascii -L 1 .&#xA;.&#xA;|-- bin&#xA;|-- ffmpeg_build&#xA;`-- ffmpeg_sources&#xA;&#xA;3 directories, 0 files&#xA;

    &#xA;

    For this next, ffmpeg_sources dir, I'm showing the after (which is both expected and real/exists) surrounded by double parentheses, i.e. double round brackets, (( <after> ))</after>.

    &#xA;

       me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii -L 1 ffmpeg_sources&#xA;   ffmpeg_sources&#xA;   |-- fdk-aac.zip&#xA;   |-- lame-svn&#xA;   |-- mstorsjo-fdk-aac-e7d8591&#xA;   |-- x264-snapshot-20191217-2245&#xA;   |-- x264-snapshot-20191217-2245.tar.bz2&#xA;   `-- x264-snapshot-20191218-README.txt&#xA;(( `-- x265                         ))&#xA;&#xA;   3 directories, 3 files&#xA;(( 4 directories, 3 files ))&#xA;

    &#xA;


    &#xA;

    NOW, FOR SOME MORE DETAIL

    &#xA;


    &#xA;

    What I'm Doing

    &#xA;

    I am working on a Cygwin build (vs. a Windows/mingw build) of ffmpeg. I am following an older guide by koohiimaster (archived). That guide says,

    &#xA;

    &#xA;

    [W]e are not cross-compiling for windows ; we are compiling for Cygwin.

    &#xA;

    &#xA;

    This 2014 guide doesn't have all of the codecs I want - I want as complete a build as possible - so I've also been referring to this ffmpeg-for-Ubuntu guide (archived), which I hope is kept up-to-date. It's referred to by koohiimaster.

    &#xA;

    Also, as a way of checking that I'm getting all the codecs I want, I've been looking at this FFmpeg for Windows guide from SuperUser

    &#xA;

    I'll give the basics of my steps below. More details, as well as all the output is at pastebin.com/suL1nU6Z.

    &#xA;

    Edit : I've put the log of terminal input/output for all my steps into a gist at my GitHub as this seems safer than Pastebin.

    &#xA;

    A look at directory structure for the build

    &#xA;

    me@MACHINE ~/programs/ffmpeg&#xA;$ cd $HOME/programs/ffmpeg&#xA;&#xA;me@MACHINE ~/programs/ffmpeg&#xA;$ tree --charset=ascii -d -L 1&#xA;.&#xA;|-- bin&#xA;|-- ffmpeg_build&#xA;`-- ffmpeg_sources&#xA;&#xA;3 directories&#xA;

    &#xA;

    Getting the source. Note that I had to apt-cyg install mercurial, though (with my Cygwin setup GUI/EXE in my Cygwin root directory, i.e. C:\cygwin64\setup-x86_64.exe), I could also have done /setup-x86_64.exe install -q -P mercurial.

    &#xA;

    cd ffmpeg_sources&#xA;hg clone https://bitbucket.org/multicoreware/x265&#xA;

    &#xA;

    Running the cmake and make commands

    &#xA;

    cd x265/build/linux&#xA;PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;  cmake -G "Unix Makefiles" \&#xA;        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;        -DENABLE_SHARED=OFF \&#xA;        -DCMAKE_EXE_LINKER_FLAGS="-static" \&#xA;            ../../source&#xA;PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)&#xA;make install&#xA;

    &#xA;

    It was the last part (actually the very last line) of the make install output that worried me. Here is the whole output - it's not very long.

    &#xA;

    make[1]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 20%] Built target encoder&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 83%] Built target common&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 84%] Built target x265-static&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[100%] Built target cli&#xA;make[1]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;Install the project...&#xA;-- Install configuration: "Release"&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/libx265.a&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265.h&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265_config.h&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/pkgconfig/x265.pc&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe&#xA;

    &#xA;

    As discussed in the TL ;DR section, I expected to see x265.exe at

    &#xA;

    home/me/programs/ffmpeg/bin/x265.exe

    &#xA;

    rather than the path given on the last line of output,

    &#xA;

    /home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe

    &#xA;

    This worries me especially because the first part of the ffmpeg install command that my instructions inform me to run is

    &#xA;

    PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;PKG_CONFIG_PATH="$HOME/programs/ffmpeg/ffmpeg_build/lib/pkgconfig" \&#xA;  ./configure \&#xA;    --prefix="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;    --extra-cflags="-I$HOME/programs/ffmpeg/ffmpeg_build/include" \&#xA;    --extra-ldflags="-L$HOME/programs/ffmpeg/ffmpeg_build/lib" \&#xA;    --bindir="$HOME/programs/ffmpeg/bin" \&#xA;

    &#xA;

       ... and on it goes ...

    &#xA;

    It would seem to me that the .configure script for ffmpeg won't find the x265 executable, since it's not in the bindir.

    &#xA;

    I'll repeat my two-part question from before :

    &#xA;

      &#xA;
    1. How can I change my cmake command so that my x265.exe file ends up in $HOME/programs/ffmpeg/bin with the proper linking, rather than $HOME/programs/ffmpeg/ffmpeg_build/bin ?
    2. &#xA;

    &#xA;

    What I'm looking for here is something akin to the --bindir flag from make's ./confiure.

    &#xA;

      &#xA;
    1. Would the build/linker/whatever figure things out for the ffmpeg build ?
    2. &#xA;

    &#xA;

    I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used cmake with the -DVAR=var flags before, and I'd like to take this opportunity to learn.

    &#xA;


    &#xA;

    Where I've Looked & What I've Tried

    &#xA;

    I first started with the man page and the --help for cmake. That was scary. I was hoping that I'd find something useful around the CMAKE_INSTALL_PREFIX stuff, but I wasn't sure what to make of it.

    &#xA;

    I tried greping through cmake --help-full (with 50 lines before and after whatever I was searching for), but got tripped up by the complexity. I've only used basic cmake stuff, before, and I got more than a little lost.

    &#xA;

    Even with the --help, I don't know if I need to look at the help-manual, the help-command, the help-module, the help-policy, the help-variable, or something else.

    &#xA;

    It seemed to me, in reading, that a "binary directory" is the top of the "build", whereas I thought it would be the dir named bin ... I couldn't tell what things were meant to be used by the person creating the package rather than by me, who am trying to make/build the package from the command line.

    &#xA;

    I looked through what seemed to be a cmake wiki's Useful Variables page (archived), as well as at this thread at cmake.org (archived), which, along with this SO source and this and this and this and this SO sources, seemed to suggest using the CMAKE_RUNTIME_OUTPUT_DIRECTORY variable (since the EXECUTABLE_OUTPUT-DIRECTORY variable has been superseded by it). By the way, I couldn't tell which things should be used by the creator of the package vs. the consumer of the package - the consumer being me. I tried with

    &#xA;

    PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;  cmake -G "Unix Makefiles" \&#xA;        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;        -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="$HOME/programs/ffmpeg/bin" \&#xA;        -DENABLE_SHARED=OFF \&#xA;        -DCMAKE_EXE_LINKER_FLAGS="-static" &#xA;            ../../source&#xA;PATH="$HOME/&#xA;

    &#xA;

    and have thought about fifty-or-so other -DVAR variables, but with any I have tried, I still get the same result. I still get the executable in what seems to be the wrong place.

    &#xA;


    &#xA;

    System Details

    &#xA;

    $ date &amp;&amp; date &#x2B;&#x27;%s&#x27;&#xA;Tue, May  5, 2020 11:14:40 AM&#xA;1588698880&#xA;$ uname -a&#xA;CYGWIN_NT-10.0 MACHINE 3.1.4(0.340/5/3) 2020-02-19 08:49 x86_64 Cygwin&#xA;$ cmake --version&#xA;cmake version 3.14.5&#xA;&#xA;CMake suite maintained and supported by Kitware (kitware.com/cmake).&#xA;$ bash --version | head -n 1&#xA;GNU bash, version 4.4.12(3)-release (x86_64-unknown-cygwin)&#xA;$ gcc --version | head -n 1&#xA;gcc (GCC) 9.3.0&#xA;$ g&#x2B;&#x2B; --version | head -n 1&#xA;g&#x2B;&#x2B; (GCC) 9.3.0&#xA;$ make --version | head -n 2&#xA;GNU Make 4.3&#xA;Built for x86_64-pc-cygwin&#xA;

    &#xA;

  • Use FFMPEG to recover video from Ransomware

    12 mars 2021, par ParthShah

    Based on googling various articles, what I understood that the ransomwares generally encrypt initial and may be last 150 kb or so for a large files. Hence, video information of codec etc goes missing due to that but the most of the video is still available intact.&#xA;Hence, If I take a good video with same parameters of bitrate, resolution, audio codec and video codec etc, and specify this details to FFMPEG to add these details to the corrupted video, it should solve the problem. There are some programs available on the internet which does exactly the same but with paid version.&#xA;I guess FFMPEG also can do this if properly used. Anyone can help in this ?

    &#xA;