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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (112)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...)
Sur d’autres sites (10865)
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C# streaming drone video
12 mai 2017, par jasonmacintoshI am currently a student and I have a project which require using the drone and the livestream from its camera
I managed to find a control program http://www.winardrone.com which can control my ar drone 2.0 , but the problem is that the program doesn’t support my drone’s camera live stream method(TCP)due to the fact that the program is more compatible to the ar drone 1.0(older version drone) which uses(UDP)
so I have encountered a problem of putting the video stream into my program
,there are a really simple solution of using ffmpeg player with cmd command "ffplay tcp ://192.168.1.1:5555", but it does mean that my program have to run in multiple windows and I won’t be able to save my frames with my program to do analyzationso could anyone tell me how to Stream my TCP video in my visual studio C# program and capture frames at the same time ?
just like the program in this video
https://www.youtube.com/watch?v=4V5B-DPWdOQI wish to get the video image in a program instead of opening a new window
And sorry for my bad grammar, thanks for your reply
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Youtube processing stuck at 95%
10 avril 2019, par lcssanchesWell I’m trying to upload a video recorded with ffmpeg, but Youtube fail at processing it.
Here’s the video information :
Here’s the link https://www.youtube.com/watch?v=7XlxLh0usnY. -
Python buffered IO ending early streaming with multiple pipes
5 octobre 2022, par MalibuI'm trying to make a continuous livestream of videos downloaded via yt-dlp. I need to port this (working) bash command into Python.


(
 youtube-dl -v --buffer-size 16k https://youtube.com/watch?v=QiInzFHIDp4 -o - | ffmpeg -i - -f mpegts -c copy - ;
 youtube-dl -v --buffer-size 16k https://youtube.com/watch?v=QiInzFHIDp4 -o - | ffmpeg -i - -f mpegts -c copy - ;
) | ffmpeg -re -i - -c:v libx264 -f flv rtmp://127.0.0.1/live/H1P_x5WPF



My Python attempt is cutting off the last 2 seconds of each video. My suspicion is that although the first pipe, yt-dlp, has an empty stdout, there is still data travelling between the second and third pipe. I haven't been able to figure out a way to properly handle the data between those two pipes at the end of the video.


from subprocess import Popen, PIPE, DEVNULL

COPY_BUFSIZE = 65424

playlist = [
 {
 # 15 second video
 "url": "https://youtube.com/watch?v=QiInzFHIDp4"
 },
 {
 # 15 second video
 "url": "https://youtube.com/watch?v=QiInzFHIDp4"
 },
 {
 # 15 second video
 "url": "https://youtube.com/watch?v=QiInzFHIDp4"
 },
]

if __name__ == "__main__":
 stream_cmd = [
 "ffmpeg", "-loglevel", "error",
 "-hide_banner", "-re", "-i", "-",
 "-c:v", "libx264",
 "-f", "flv",
 "-b:v", "3000k", "-minrate", "3000k",
 "-maxrate", "3000k", "-bufsize", "3000k",
 "-r", "25", "-pix_fmt", "yuv420p",
 "rtmp://127.0.0.1/live/H1P_x5WPF"
 ]
 print(f'Stream command:\n"{" ".join(stream_cmd)}"')

 encoder_cmd = [
 "ffmpeg", "-re", "-i", "-", "-f", "mpegts",
 "-c", "copy", "-"
 ]
 print(f'Encoder command:\n"{" ".join(encoder_cmd)}"')

 stream_p = Popen(stream_cmd, stdin=PIPE, stderr=DEVNULL)

 for video in playlist:
 yt_dlp_cmd = [
 "yt-dlp", "-q",
 video["url"],
 "-o", "-"
 ]

 print("Now playing: " + video["url"])

 with Popen(yt_dlp_cmd, stdout=PIPE) as yt_dlp_p:
 with Popen(encoder_cmd, stdin=PIPE, stdout=PIPE, stderr=DEVNULL) as encoder_p:
 while True:
 yt_dlp_buf = yt_dlp_p.stdout.read(COPY_BUFSIZE)
 print("READ: yt_dlp")
 if not yt_dlp_buf:
 print("yt-dlp buffer empty")
 # Handle any data in 2nd/3rd pipes before breaking?
 break

 written = encoder_p.stdin.write(yt_dlp_buf)
 print("WRITE: encoder. Bytes: " + str(written))

 encoder_buf = encoder_p.stdout.read(COPY_BUFSIZE)
 # if not encoder_buf:
 # print("encoder_buf empty")
 # break
 print("READ: encoder")

 stream_bytes_written = stream_p.stdin.write(encoder_buf)
 print("WRITE: stream, Bytes: " + str(stream_bytes_written))



Running Python 3.6.9 on MacOS.