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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
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Autres articles (85)
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Mediabox : ouvrir les images dans l’espace maximal pour l’utilisateur
8 février 2011, parLa visualisation des images est restreinte par la largeur accordée par le design du site (dépendant du thème utilisé). Elles sont donc visibles sous un format réduit. Afin de profiter de l’ensemble de la place disponible sur l’écran de l’utilisateur, il est possible d’ajouter une fonctionnalité d’affichage de l’image dans une boite multimedia apparaissant au dessus du reste du contenu.
Pour ce faire il est nécessaire d’installer le plugin "Mediabox".
Configuration de la boite multimédia
Dès (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
D’autres logiciels intéressants
12 avril 2011, parOn ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
Videopress
Site Internet : (...)
Sur d’autres sites (5952)
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Decode H.264 stream from live555 using ffmpeg
3 septembre 2013, par Straticiuc VicuI try to decode H.264 frames for an IP Camera that uses onvif. For this i am using example testRTSPClient from live555. In FAQ is said that function afterGettingFrame() is called every time a new packet came in buffer and that packet is an NAL unit. On live555 part everything looks good. Now for decoding i am using ffmpeg and the frame i pass to the decoder are formed like discribed Here. Now my problem is that the ffmpeg is unable to decode my frames and i am getting errors like :
top block unavailable for requested intra4x4 mode -1 at 18 0
error while decoding MB 18 0
no picture
P sub_mb_type 13 out of range at 2 3What am i doing wrong with ffmpeg ?
PS. example of I-Frame passed to ffmpeg Here
with:
red is startcode
green is SPS info
black is PPS info
blue is I-Frame delivered by live555 -
Detection of virtual background on video using ffmpeg
28 juillet 2021, par Marcos GI am trying with ffmpeg to detect the use of a virtual background on a video, like the ones used in Google Meet. I got some ideas, but none seem to work :


- 

- Egde color : When using a chroma key you can get shades of green/blue on the outline of the subject. This is called spill, and can be detectable, but gets discarded by the fact that you dont need a chroma key to fake a background (example : Google Meet).
- Still image : Most of virtual backgrounds are a still image pasted behind the subject. The problem with detecting this is that most of the real backgrounds also are like still images, without much movement.
- Blur : When faking a background without a chroma key the outline of the subject becomes very blurry (this is more noticeable when the subject moves), but I can't find a way to detect it using ffmpeg.








How can I do this ? I'm open to trying other tecniques such as AI.


Thanks in advance.


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How to list all audio devices that are enabled and present for recording the output audio of the pc ?
23 juin 2023, par Daniel LipI want to record with ffmpeg later the entire desktop including audio.
I want to make that it will find for me automatic the recording audio device.


I'm using MMDeviceEnumerator.


all the other ways I tried returned empty list returned 0 audio devices. I tried with naudio and ffmpeg


public Form1()
 {
 InitializeComponent();

 InitializeRecordingIndicator();

 MMDeviceEnumerator enumerator = new MMDeviceEnumerator();
 foreach (MMDevice device in enumerator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.All))
 {
 StreamWriter w = new StreamWriter(@"d:\audiodev.txt", true);
 cmbAudioDevices.Items.Add(device.FriendlyName);
 w.WriteLine(device.FriendlyName + " " + device.State);
 w.Close();
 }
 }



This is the list of all my audio deviceso n my system.
but they are all not present or disabled. and i have audio on my pc i can hear games videos anything.


so what would i select from this list as audio device for recording the pc output audio ?
or maybe i need to find another way to find the right audio device ?


Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent
Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent
Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent



this is how i tried with naudio but it didn't working it didn't find anything. :


using NAudio.Wave;
...

// Enumerate and list audio input devices
var devices = WaveInEvent.DeviceCount;
for (int deviceId = 0; deviceId < devices; deviceId++)
{
 var deviceInfo = WaveInEvent.GetCapabilities(deviceId);
 Console.WriteLine($"Device ID: {deviceId}, Name: {deviceInfo.ProductName}");
}



before that i tried with ffmpeg but also it didn't return anything :


public static class FFmpegHelper
 {
 public static string[] GetAudioCaptureDevices()
 {
 string ffmpegPath = @"C:\path\to\ffmpeg.exe";
 Process process = new Process();
 process.StartInfo.FileName = ffmpegPath;
 process.StartInfo.Arguments = "-list_devices true -f dshow -i dummy";
 process.StartInfo.UseShellExecute = false;
 process.StartInfo.RedirectStandardError = true;
 process.StartInfo.CreateNoWindow = true;
 process.Start();
 process.WaitForExit();

 string output = process.StandardError.ReadToEnd();
 string[] lines = output.Split('\n');
 var devices = lines.Where(line => line.Contains("audio")).Select(line => line.Trim()).ToArray();
 return devices;
 }
 }



using it :


var audioDevices = FFmpegHelper.GetAudioCaptureDevices();