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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Les statuts des instances de mutualisation

    13 mars 2010, par

    Pour des raisons de compatibilité générale du plugin de gestion de mutualisations avec les fonctions originales de SPIP, les statuts des instances sont les mêmes que pour tout autre objets (articles...), seuls leurs noms dans l’interface change quelque peu.
    Les différents statuts possibles sont : prepa (demandé) qui correspond à une instance demandée par un utilisateur. Si le site a déjà été créé par le passé, il est passé en mode désactivé. publie (validé) qui correspond à une instance validée par un (...)

Sur d’autres sites (16159)

  • how to pass arguments to existing process instance in c#

    28 octobre 2013, par Akash Langhani

    I am using ffmpeg and I have start a process and I want to pass an argument to same instance after its start, so how to do this in c sharp any resource. Basically I am using ffmpeg to recored desktop screen and ffmpeg recording can be stop with "q" word.

  • How to do real-time video streaming frame by frame in python ?

    4 septembre 2018, par Leo

    What I need is to readin one frame of a video, then send this frame as a frame in video, like P-frame, to the server, and server decode it based on the information of the frames it received before this frame.(So only the first frame is sent as complete I-frame, the rest are just P-frame to save bandwidth)

    Then I need to do some real time operation on this frame.

    But I try ffmpeg’s and opencv’s built in streaming protocal, it can only save a complete video file. But I need to do some real time manipulate as soon as I receive one fram, so I cant wait till I have received the whole file.

    So what package should I use ? Or there is not existing lib/software that could do this ?

  • How to decode video in ffmpeg in real time ?

    18 juillet 2021, par Guerlando OCs

    Basic ffmpeg decoding consists of avcodec_send_packet to send encoded packets and avcodec_receive_frame to receive the decoded frames.

    


    avcodec_send_packet returns EAGAIN in case it's full. That is, in case no one is calling avcodec_receive_frame.

    


    Suppose I'm reading an mp4 file and rendering on the screen. That is, I want real time playback of the video. One way to do that would be to tell the renderer the exact fps the file has, for example :

    


    If the file should play at 30 fps, then the renderer calls avcodec_receive_frame 30 times per second, and the avcodec_send_packet only sends new packets when it can. If it receives EAGAIN, it waits and sends again in 1 millisecond, instead of discarding the packet.

    


    Is this the right way to do ? Because getting the fps of the file is not trivial. At least I've never seen this in ffmpeg. Maybe a .mp4 file has this information, but what about a raw .h264 file ? VLC player can play raw .h264 in the right time, but I don't know how it does that