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    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

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    5 septembre 2013, par

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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
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Sur d’autres sites (12448)

  • swscale : add two spatially stable dithering methods

    23 mars 2014, par Øyvind Kolås
    swscale : add two spatially stable dithering methods
    

    Both of these dithering methods are from http://pippin.gimp.org/a_dither/ for
    GIF they can be considered better than bayer (provides more gray-levels), and
    spatial stability - often more than twice as good compression and less visual
    flicker than error diffusion methods (the methods also avoids error-shadow
    artifacts of diffusion dithers).

    These methods are similar to blue/green noise type dither masks ; but are
    simple enough to generate their mask on the fly. They are still research work
    in progress ; though more expensive to generate masks (which can be used in a
    LUT) like ’void and cluster’ and similar methods will yield superior results

    • [DH] doc/scaler.texi
    • [DH] libswscale/options.c
    • [DH] libswscale/output.c
    • [DH] libswscale/swscale_internal.h
    • [DH] libswscale/utils.c
  • ffmpeg 180 degree panoramic fisheye image to equirectangular / flat

    7 juillet 2024, par Willy62

    I am trying to get my Hikvision Panovu image of a sportsfield to look like a standard camera image, similar to what would be seen with a Veo solution / traditional camera.

    


    This is what the image would ideally look like with a little bit of zoom. Note the players are all upright and it looks "correct" and not skewed with the far end of the field in line with the horizon.

    


    veo sample image

    


    The original image looks like this (same field but other side). This is a 180 degree panoramic image from a Hikvision camera as found here.

    


    It provides the following output natively.

    


    hikvision native view

    


    I have had some luck converting the image with ffmpeg using the v360 filter. Note there is a downward tilt meaning I have to apply some yaw to correct it.

    


    v360=input=fisheye:output=rectilinear:ih_fov=180:iv_fov=87.5:d_fov=87.5:pitch=20:yaw=5:w=3840:h=2160


    


    And this gets the following output :

    


    deskewed v360 image

    


    So the challenge here to make the original image flat/equirect but to address the skew such that :

    


      

    • the players are orientated "upright"
    • 


    • the far sideline of the field looks like a straight line in line with the horizon
    • 


    • the image quality is preserved as best as possible
    • 


    


    With these cameras the image is 32MP so there is the opportunity to do an ePTZ into the area of interest.

    


    I suspect v360 isnt the right choice here and it is some remap-style filter, or perhaps I am best going across to gstreamer or similar.

    


    I tried an ffmpeg v360 filter and it partially works, but the players are still skewed because the top of the image is not wide enough. The issue can possibly be solved by correctly applying a couplex perspective filter, but I think this will only mask the issue and perspective requires a complex filter that hasn't worked for me so far.

    


  • How to optimize FFMPEG/ Chromacast video ?

    5 août 2021, par Hasan

    Re-broadcast a live broadcast by chromecasting it. The code below delays 5 seconds.

    


    Server I use :
https://instances.vantage.sh/?selected=c5.2xlarge

    


    Can you help me optimize the code ?

    


    chromakey.sh

    


    
# Combine two files using a chromakey effects
filter_complex(){
  local videoWith="${1:-1920}"  # Video Size
  local videoHeight="${2:-1080}"  # Video Size
  local key="${3:-00FF00}"      # Colorkey colour - default vaue is 0000FF or green
  local colorSim="${4:-0.2}"    # Colorkey similarity level - default value is 0.2
  local colorBlend="${5:-0.1}"  # Colorkey blending level - default value is 0.1

  # Update color variable according to user input
  # This makes the matching case insensitive
  if [[ $3 =~ ^[0-9A-F]{6}$ ]]; then
    key=$3
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "blue" ]]; then
    key="0000FF"
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "green" ]]; then
    key="00FF00"
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "red" ]]; then
    key="FF0000"
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "purple" ]]; then
    key="0000FF"
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "orange" ]]; then
    key="ff9900"
  elif [[ $(tr "[:upper:]" "[:lower:]" <<<"$1")  = "yellow" ]]; then
    key="FFFF00"
  fi

  
  filterString="[1:v]scale=$videoWith x $videoHeight,chromakey=0 x $key:$colorSim:$colorBlend[ckout];[0:v]scale=(iw*sar)*max($videoWith/(iw*sar)\,$videoHeight/ih):ih*max($videoWith/(iw*sar)\,$videoHeight/ih), crop=$videoWith:$videoHeight[bg];[bg][ckout]overlay[out]"
  
  printf '%s%s%s%s%s' $filterString
}

ffmpeg -re -stream_loop -1 -i "${1}" -i "${2}" -preset ultrafast -filter_complex "$(filter_complex "${@:4}")" -map '[out]' -c:v libx264 -f flv "${3}"


    


    Usage : ./chromakey.sh mask.mp4 http://example.com/live/broadcast_orj rtmp ://example.com/live/broadcast_greenscreen 1920 1080 green 0.1 0.2