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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
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Autres articles (82)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (5634)
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FFmpeg Has A Native VP8 Decoder
24 juin 2010, par Multimedia Mike — VP8Thanks to David Conrad and Ronald Bultje who committed their native VP8 video decoder to the FFmpeg codebase yesterday. At this point, it can decode 14/17 of the VP8 test vectors that Google released during the initial open sourcing event. Work is ongoing on those 3 non-passing samples (missing bilinear filter). Meanwhile, FFmpeg’s optimization-obsessive personalities are hard at work optimizing the native decoder. The current decoder is already profiled to be faster than Google/On2’s official libvpx.
Testing
So it falls to FATE to test this on the ridiculous diversity of platforms that FFmpeg supports. I staged individual test specs for each of the 17 test vectors : vp8-test-vector-001 ... vp8-test-vector-017. After the samples have propagated through to the various FATE installations, I’ll activate the 14 test specs that are currently passing.Initial Testing Methodology
Inspired by Ronald Bultje’s idea, I built the latest FFmpeg-SVN with libvpx enabled. Then I selected between the reference and native decoders as such :$ for i in 001 002 003 004 005 006 007 008 009 \ 010 011 012 013 014 015 016 017 do echo vp80-00-comprehensive-$i.ivf ffmpeg -vcodec libvpx -i \ /path/to/vp8-test-vectors-r1/vp80-00-comprehensive-$i.ivf \ -f framemd5 - 2> /dev/null done > refs.txt
$ for i in 001 002 003 004 005 006 007 008 009 \
010 011 012 013 014 015 016 017
do
echo vp80-00-comprehensive-$i.ivf
ffmpeg -vcodec vp8 -i \
/path/to/vp8-test-vectors-r1/vp80-00-comprehensive-$i.ivf \
-f framemd5 - 2> /dev/null
done > native.txt$ diff -u refs.txt native.txt
That reveals precisely which files differ.
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Multiple live video outputs advice. Live stream/Record/Preview, FFMPEG, Windows, Decklink [closed]
18 septembre 2024, par stroltzI am looking for advice on how best to achieve multiple live video outputs.


The live source is a Decklink card on Windows. (We have a ffmpeg build working to access the card) We want 4 outputs ;


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We want to run a preview window (low quality would be preferred) just so the user can see the video is working.


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We want to be able to live stream - single bit rate, RTMP. (goes up to a CDN)


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Independent from the streaming we want to be able to stop and start recording to file. Ideally using CRF. So a separate encode – but maybe we use the RTMP encode, not sure, and do 1 x encode only.


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We also want to save a separate audio file. Stops and starts at the same time as the video file above (if required we could do this as a post process on the video file we make above)












We want to keep CPU use down to as reasonable as possible. (so no high end hardware)


We have had a suggestion of this with ffmpeg ;


Input >> ffmpeg


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- split input to main and monitoring ;
- scale monitoring stream to lower resolution
- encode both streams
- provide both outputs to local streaming server
ffmpeg >> local streaming server
- use API to start and stop recordings (or web console, if you do it manually)
- provide streams to CDN or/and provide access to your streams for end users














recorded files >> another ffmpeg (controlled by some script that get
RECORDING COMPLETED event to start ffmpeg process)


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- extract audio from recorded file
- save audio into file






Which sounds possible, but if doing that, which local streaming server would work best (open source, API...)


or open to other ideas as to the best way.


https://trac.ffmpeg.org/wiki/Creating%20multiple%20outputs shows lots of ways, but I don't think you get to control the individual outputs independently.


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How do I send a mediaStream from the electron renderer process to a background ffmpeg process ?
26 juillet 2020, par Samamoma_VadakopaGoal (to avoid the XY problem) :


I'm building a small linux desktop application using webRTC, electron, and create-react-app. The application should receive a mediaStream via a webRTC peer connection, display the stream to the user, create a virtual webcam device, and send the stream to the virtual webcam so it can be selected as the input on most major videoconferencing platforms.


Problem :


The individual parts all work : receiving the stream (webRTC), creating the webcam device (v4l2loopback), creating a child process of ffmpeg from within electron, passing the video stream to the ffmpeg process, streaming the video to the virtual device using ffmpeg, and selecting the virtual device and seeing the video stream in a videoconference meeting.


But I'm currently stuck on tying the parts together.
The problem is, the mediaStream object is available inside electron's renderer process (as state in a deeply nested react component, FWIW). As far as I can tell, I can only create a node.js child process of ffmpeg from within electron's main process. That implies that I need to get the mediaStream from the renderer to the main process. To communicate between processes, electron uses an IPC system. Unfortunately, it seems that IPC doesn't support sending a complex object like a video stream.


What I've tried :


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starting ffmpeg child process (using child_process.spawn) from within renderer process throws 'fs.fileexistssync' error. Browsing SO indicates that only the main process can start these background processes.


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creating separate webRTC connection between renderer and main to re-stream the video. I'm using IPC to facilitate the connection, but offer/answer descriptions aren't reaching the other peer over IPC - my guess is this is due to the same limitations on IPC as before.








My next step is to create a separate node server on app startup which ingests the incoming RTC stream and rebroadcasts it to the app's renderer process, as well as to a background ffmpeg process.


Before I try that, though, does anyone have suggestions for approaches I should consider ? (this is my first SO question, so any advice on how to improve it is appreciated).


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