
Recherche avancée
Médias (1)
-
SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (18)
-
Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)
Sur d’autres sites (3501)
-
Révision 19667 : compiler.php : on nettoie $connect qui peut arriver par url (arnault pachot) ; r...
2 juillet 2012, par denisb@a-working-class-hero-is-something-to.be -
Révision 19668 : compiler.php : on nettoie $connect qui peut arriver par url (arnault pachot) ; r...
2 juillet 2012, par denisb@a-working-class-hero-is-something-to.be -
ffmpeg avcodec_encode_video2 hangs when using Quick Sync h264_qsv encoder
11 janvier 2017, par Mike SimpsonWhen I use the mpeg4 or h264 encoders, I am able to successfully encode images to make a valid AVI file using the API for ffmpeg 3.1.0. However, when I use the Quick Sync encoder (h264_qsv), avcodec_encode_video2 will hang some of the time. I found that when using images that are 1920x1080, it was rare that avcodec_encode_video2 would hang. When using 256x256 images, it was very likely that the function would hang.
I have created the test code below that demonstrates the hang of avcodec_encode_video2. The code will create a 1000 frame, 256x256 AVI with a bit rate of 400000. The frames are simply allocated, so the output video should just be green frames.
The problem was observed using Windows 7 and Windows 10, using the 32-bit or 64-bit test application.
If anyone has any idea on how I can avoid the avcodec_encode_video2 hang I would be very grateful ! Thanks in advance for any assistance.
extern "C"
{
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include "avcodec.h"
#include "avformat.h"
#include "swscale.h"
#include "avutil.h"
#include "imgutils.h"
#include "opt.h"
#include
}
#include <iostream>
// Globals
AVCodec* m_pCodec = NULL;
AVStream *m_pStream = NULL;
AVOutputFormat* m_pFormat = NULL;
AVFormatContext* m_pFormatContext = NULL;
AVCodecContext* m_pCodecContext = NULL;
AVFrame* m_pFrame = NULL;
int m_frameIndex;
// Output format
AVPixelFormat m_pixType = AV_PIX_FMT_NV12;
// Use for mpeg4
//AVPixelFormat m_pixType = AV_PIX_FMT_YUV420P;
// Output frame rate
int m_frameRate = 30;
// Output image dimensions
int m_imageWidth = 256;
int m_imageHeight = 256;
// Number of frames to export
int m_frameCount = 1000;
// Output file name
const char* m_fileName = "c:/test/test.avi";
// Output file type
const char* m_fileType = "AVI";
// Codec name used to encode
const char* m_encoderName = "h264_qsv";
// use for mpeg4
//const char* m_encoderName = "mpeg4";
// Target bit rate
int m_targetBitRate = 400000;
void addVideoStream()
{
m_pStream = avformat_new_stream( m_pFormatContext, m_pCodec );
m_pStream->id = m_pFormatContext->nb_streams - 1;
m_pStream->time_base = m_pCodecContext->time_base;
m_pStream->codec->pix_fmt = m_pixType;
m_pStream->codec->flags = m_pCodecContext->flags;
m_pStream->codec->width = m_pCodecContext->width;
m_pStream->codec->height = m_pCodecContext->height;
m_pStream->codec->time_base = m_pCodecContext->time_base;
m_pStream->codec->bit_rate = m_pCodecContext->bit_rate;
}
AVFrame* allocatePicture( enum AVPixelFormat pix_fmt, int width, int height )
{
AVFrame *frame;
frame = av_frame_alloc();
if ( !frame )
{
return NULL;
}
frame->format = pix_fmt;
frame->width = width;
frame->height = height;
int checkImage = av_image_alloc( frame->data, frame->linesize, width, height, pix_fmt, 32 );
if ( checkImage < 0 )
{
return NULL;
}
return frame;
}
bool initialize()
{
AVRational frameRate;
frameRate.den = m_frameRate;
frameRate.num = 1;
av_register_all();
m_pCodec = avcodec_find_encoder_by_name(m_encoderName);
if( !m_pCodec )
{
return false;
}
m_pCodecContext = avcodec_alloc_context3( m_pCodec );
m_pCodecContext->width = m_imageWidth;
m_pCodecContext->height = m_imageHeight;
m_pCodecContext->time_base = frameRate;
m_pCodecContext->gop_size = 0;
m_pCodecContext->pix_fmt = m_pixType;
m_pCodecContext->codec_id = m_pCodec->id;
m_pCodecContext->bit_rate = m_targetBitRate;
av_opt_set( m_pCodecContext->priv_data, "+CBR", "", 0 );
return true;
}
bool startExport()
{
m_frameIndex = 0;
char fakeFileName[512];
int checkAllocContext = avformat_alloc_output_context2( &m_pFormatContext, NULL, m_fileType, fakeFileName );
if ( checkAllocContext < 0 )
{
return false;
}
if ( !m_pFormatContext )
{
return false;
}
m_pFormat = m_pFormatContext->oformat;
if ( m_pFormat->video_codec != AV_CODEC_ID_NONE )
{
addVideoStream();
int checkOpen = avcodec_open2( m_pCodecContext, m_pCodec, NULL );
if ( checkOpen < 0 )
{
return false;
}
m_pFrame = allocatePicture( m_pCodecContext->pix_fmt, m_pCodecContext->width, m_pCodecContext->height );
if( !m_pFrame )
{
return false;
}
m_pFrame->pts = 0;
}
int checkOpen = avio_open( &m_pFormatContext->pb, m_fileName, AVIO_FLAG_WRITE );
if ( checkOpen < 0 )
{
return false;
}
av_dict_set( &(m_pFormatContext->metadata), "title", "QS Test", 0 );
int checkHeader = avformat_write_header( m_pFormatContext, NULL );
if ( checkHeader < 0 )
{
return false;
}
return true;
}
int processFrame( AVPacket& avPacket )
{
avPacket.stream_index = 0;
avPacket.pts = av_rescale_q( m_pFrame->pts, m_pStream->codec->time_base, m_pStream->time_base );
avPacket.dts = av_rescale_q( m_pFrame->pts, m_pStream->codec->time_base, m_pStream->time_base );
m_pFrame->pts++;
int retVal = av_interleaved_write_frame( m_pFormatContext, &avPacket );
return retVal;
}
bool exportFrame()
{
int success = 1;
int result = 0;
AVPacket avPacket;
av_init_packet( &avPacket );
avPacket.data = NULL;
avPacket.size = 0;
fflush(stdout);
std::cout << "Before avcodec_encode_video2 for frame: " << m_frameIndex << std::endl;
success = avcodec_encode_video2( m_pCodecContext, &avPacket, m_pFrame, &result );
std::cout << "After avcodec_encode_video2 for frame: " << m_frameIndex << std::endl;
if( result )
{
success = processFrame( avPacket );
}
av_packet_unref( &avPacket );
m_frameIndex++;
return ( success == 0 );
}
void endExport()
{
int result = 0;
int success = 0;
if (m_pFrame)
{
while ( success == 0 )
{
AVPacket avPacket;
av_init_packet( &avPacket );
avPacket.data = NULL;
avPacket.size = 0;
fflush(stdout);
success = avcodec_encode_video2( m_pCodecContext, &avPacket, NULL, &result );
if( result )
{
success = processFrame( avPacket );
}
av_packet_unref( &avPacket );
if (!result)
{
break;
}
}
}
if (m_pFormatContext)
{
av_write_trailer( m_pFormatContext );
if( m_pFrame )
{
av_frame_free( &m_pFrame );
}
avio_closep( &m_pFormatContext->pb );
avformat_free_context( m_pFormatContext );
m_pFormatContext = NULL;
}
}
void cleanup()
{
if( m_pFrame || m_pCodecContext )
{
if( m_pFrame )
{
av_frame_free( &m_pFrame );
}
if( m_pCodecContext )
{
avcodec_close( m_pCodecContext );
av_free( m_pCodecContext );
}
}
}
int main()
{
bool success = true;
if (initialize())
{
if (startExport())
{
for (int loop = 0; loop < m_frameCount; loop++)
{
if (!exportFrame())
{
std::cout << "Failed to export frame\n";
success = false;
break;
}
}
endExport();
}
else
{
std::cout << "Failed to start export\n";
success = false;
}
cleanup();
}
else
{
std::cout << "Failed to initialize export\n";
success = false;
}
if (success)
{
std::cout << "Successfully exported file\n";
}
return 1;
}
</iostream>