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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (6043)

  • Evolution #3818 (Fermé) : Redirection sur le formulaire d’inscription

    16 août 2016, par phe nix

    Hello,

    Il serait agréable d’avoir une option "redirect" (ou "redirect_validation" ?) sur le formulaire d’inscription. Cette redirection ce ferai au moment ou l’utilisateur valide son inscription.
    C’est assez systématique, lorsqu’une personne s’inscrit sur le site, on a envie de la rediriger quelque part : une page de bienvenue, son panier/commande en cours, etc.

  • Nginx Live transcoding with ffmpeg

    7 mars 2015, par Stian Tofte

    I’m live streaming video to my server(It’s external somewhere in the world).
    And what I’m trying to do here, is that my server will transcode the input to a lower bitrate before it pushes it to the video site like twitch and so on.

    And I’m doing this on windows. I have tried to google around watched youtube videos. and so on.. But couldn’t find any solution for it. So here is what I have at this moment(not working).

    In my nginx.conf :

    rtmp {
    server {
       listen 1935;
       chunk_size 8192;

       application code {
           live on;

       }

       application twitch {
           push rtmp://live-ams.twitch.tv/app/live_xxxxxxxxxxxxxxxxx;
       }
    }

    So here the application code is receving the stream from my computer at home. I’m using ffmpeg to transcode it.

    And here is my batch file(That I have to start manualy. Can’t start it within the config of nginx on windows.)

    ffmpeg -i rtmp://localhost/code -vcodec flv -acodec copy -s 1280x720 -f flv rtmp://localhost/twitch
    pause

    Right now It’s just downscaling but that is okay. So this is supposed to send the stream back to the "twitch" application in my nginx config. And then nginx will stream it to twitch.

    But when I launch my ffmpeg bat file.. I get this :
    enter image description here

    So it’s here my road ends. Anyone knows how to do this ?

    Thanks in advance :) Stian

  • Fast green screen video processing on android device

    17 mars 2015, par Si-N

    I have written an app in iOS that takes two video sources, one with moving character on a green screen and any other video. The program then uses the GPUImage framework to add a chroma key shader via OpenGL ES 2 and then merges each frame (so the bottom frame now shows where the green pixels are) and outputs to a new video file. This happens very quickly, faster than real time.

    I have now been tasked with porting the app to Android. I thought it would be fairly straightforward. After doing some research I think I am wrong. There is an Android port of GPUImage but it does not handle video at the moment. I have done some research and come up with a very basic idea.

    I was wondering if you think this approach is feasible :

    Convert one video file to match resolution and type of other video using ffmpeg or JavaCV wrappers.

    Read frame by frame of each video using ffmpeg as MediaMetadataRetriever is very slow and convert into some RGB format. Use shader to apply chroma key effect so both frames are merged.

    Use ffmpeg to output result to a new file.

    This sounds slow, but if it sounds feasible I will try it out. I am not at all sure about making sure the 2 video resolutions / bitrate etc match. One video will be fixed at 1280 * 720 and the other video source will come from the camera on the device so will be variable. Also I think ffmpeg means using NDK which is a whole world of pain I wanted to avoid.

    I have a headache thinking about it. Any advice would be greatly appreciated.