Recherche avancée

Médias (1)

Mot : - Tags -/Christian Nold

Autres articles (45)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

Sur d’autres sites (9839)

  • Opencv VideoCapture always returns false on Heroku

    27 juin 2022, par Dacian Mujdar

    I'm using the following code to open a video stream :

    


    import cv2
video = cv2.VideoCapture()
video.open("some_m3u8_link")
success, image = video.read()


    


    However, even if the code works as intended locally, on Heroku success is always false.

    


    I'm using cedar-14 stack with the following buildpacks :

    


    


    heroku/python

    


    https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git

    


    


    (I tried several buildpack options for ffmpeg)

    


    Running ffmpeg --version on heroku instance will return ffmpeg version 4.0-static https://johnvansickle.com/ffmpeg/

    


    Is there any setting/configuration I missed in order to make it work on deployment ? Thank you !

    


    Later edit : I tried several links for "some_m3u8_link" including from twitch and other streaming services (including traffic streaming li
An example for reproducing :

    


    python -c "import cv2; video=cv2.VideoCapture(); video.open('https://hddn01.skylinewebcams.com/live.m3u8?a=5tm6kfqrhqbpblan9j5d4bmua4'); success, image = video.read(); print(success)"


    


    Returns True on local machine and False on Heroku.

    


    (the link is taken from here)

    


  • What video codecs work on Google Chromebook

    3 mars 2019, par MonkeyDLuffy

    I’m trying to put a show on my friends Google Chromebook but the mp4 files show up black when trying to watch them on said Chromebook, audio works fine. I found out that it is a video encoding problem but I cannot find a list of video formats that work on the Chromebook. I have ffmpeg and handbrake to try and test some things, but if someone could tell me a ffmpeg code that will convert the video files into a format that works on a Google Chromebook that would help a lot.

    What I’ve tried :

    ffmpeg -i "Game of Thrones S02E01 The North Remembers.mkv" codec mpeg "Game of Thrones S02E01 The North Remembers.mp4"

    Which gives error :

    [NULL @ 00000177196ea500] Unable to find a suitable output format for
    ’codec’ codec : Invalid argument

  • ffmpeg on google app engine or other alternatives

    6 décembre 2022, par Jon Luc

    This isn’t really a problem with any specific bit of code more just a general question about how I would host a ffmpeg function within a severless function like google app engine. Basically I have a block of code that takes every n frame a video and uploads it to google cloud storage. I have tried implementing such a solution with Firebase functions but to no avail. I think the primary problem is really to do with file storage, from my undetnsdjng data should be written to the tmp folder.

    


    So if anyone can outline exactly how I could host this on app engine that would be great, please be very specific and don’t assumeI know anything because I’ve only really worked with functions :)

    


    Thanks so much

    


    
//Essentially this but on app engine or any other severless environment

try {
        const process = new ffmpeg('star_wars_film_scene.mp4');
        process.then(function(video) {
            // Callback mode
            video.fnExtractFrameToJPG('helpers/frames/', {
                every_n_frames: 500
                
            }, function(error, files) {
                if (error) {
                    console.log(error);
                    return;
                }
                ProcessFrames(files);
            });
        }, function(err) {
            console.log(err);
        });
    } catch (e) {
        console.log('Houston, we have a problem')
        console.log(e.code);
        console.log(e.msg);
    }