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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (8006)

  • Recording application output to video using FFmpeg (or similar)

    15 décembre 2011, par John

    We have a requirement to lets users record a video of our 3D application. I can already grab the individual rendered frames so this question is specifically about how to write frames into a video file.

    I don't think writing each frame as a separate file and post-processing is a workable option.

    I can look at options to record to a simple video file for later optimising/encoding, or writing directly to a sensibly encoded format.

    FFmpeg was suggested in another post but it looks a bit daunting to me. Is it the best option, if not what can be suggested ? We can work with LGPL but not full GPL.

    We're working on Windows (Win32 not MFC) in C++. Sample/pseudo code with your recommended library is very much appreciated... basically after how to do 3 functions :

    • startRecording() does whatever initialization is needed
    • recordFrame() takes pointer to frame data and encodes it, ideally with timing data
    • endRecording() finalizes the video file, shuts down video system, etc
  • Best approach to stream RTSP IP Cam feed to React app and node.js express server

    17 juillet 2024, par JuicyPhan

    I am trying to build a set-up whereby I stream multiple IP Cam RTSP Video feeds to multiple users.
It needs to have minimal latency.

    


    Server Hardware : Static IP Synology NAS
    
Front-End : React
    
Back-End : Node.js Express
    
STUN/TURN server : Coturn
    
Video Feed : Multiple IP Camera's RTSP feeds
    
Video Encoder : ffmpeg(?)
    
Video Decoder : ?
    
Video Format : ?
    
Streaming Protocol : WebRTC

    


    I have every individual component up however am struggling with the part whereby I encode the RTSP feed.

    


    What video format do I encode it to and how do I use WebRTC to stream to viewers on the front-end ?

    


  • Revision b295092b8f : Full range motion search for regular block sizes Add a full range motion search

    6 décembre 2013, par Jingning Han

    Changed Paths :
     Modify /vp9/common/vp9_rtcd_defs.sh


     Modify /vp9/encoder/vp9_mcomp.c


     Modify /vp9/encoder/vp9_onyx_if.c



    Full range motion search for regular block sizes

    Add a full range motion search for regular block sizes. This runs
    exhaustive search within the given reference area. This commit further
    optimizes the search process by combining 4 points test into one
    pipeline, which gives 30% speed-up as compared to run each individual
    point at a time.

    This full range search serves as a best possible motion search reference.
    When replacing the diamond search with full range search, the speed 0
    runtime of bus CIF at 2000 kbps goes from 153872ms to 623051ms. The
    compression performance compared to speed 0 setting gains 0.585% for
    derf set.

    Change-Id : Ieef1225216b0b86b4ac4872fa7fb9e18bf2eabb3