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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
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Revolution of Open-source and film making towards open film making
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Mis à jour : Juillet 2013
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Mis à jour : Octobre 2011
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Mis à jour : Octobre 2011
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Autres articles (58)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
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Sur d’autres sites (7310)
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Unable to link FFMpeg libraries in Visual studio 2012
29 juin 2013, par PferdI have been trying to link the FFMPEG static libraries to Visual studio 2012 in c++ environment. But i get the following error.
- Error 1 error LNK1104 : cannot open file
'avcodec.lib' C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\ConsoleApplication5\LINK ConsoleApplication5
my lib files were located in C :\Users\username\Documents\Visual Studio 2012\Projects\ConsoleApplication5\ConsoleApplication5\ExtLib\lib
The compile seems to be fine. The command line is
- /Yu"stdafx.h" /GS /W3 /Zc:wchar_t
/I"C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\ConsoleApplication5\ExtLib\include"
/Zi /Gm /Od /sdl /Fd"x64\Debug\vc110.pdb" /fp:precise /D "WIN32" /D
"_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /errorReport:prompt
/WX- /Zc:forScope /RTC1 /Gd /MTd /Fa"x64\Debug\" /EHsc /nologo
/Fo"x64\Debug\" /Fp"x64\Debug\ConsoleApplication5.pch"
The main issue seems to be at the linking stage where I have just not been able to get VS2012 to find my ffmpeg .lib files
The linker command line is below :
- /OUT :"C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\x64\Debug\ConsoleApplication5.exe"
/MANIFEST /NXCOMPAT /PDB :"C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\x64\Debug\ConsoleApplication5.pdb"
/DYNAMICBASE "avcodec.lib" "kernel32.lib" "user32.lib" "gdi32.lib"
"winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib"
"ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib"
/DEBUG /MACHINE:X64 /OPT:NOREF /INCREMENTAL
/PGD :"C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\x64\Debug\ConsoleApplication5.pgd"
/SUBSYSTEM:CONSOLE /MANIFESTUAC :"level='asInvoker' uiAccess='false'"
/ManifestFile :"x64\Debug\ConsoleApplication5.exe.intermediate.manifest"
/ERRORREPORT:PROMPT /NOLOGO
/LIBPATH :"/LIBPATH:C :\Users\username\Documents\Visual Studio
2012\Projects\ConsoleApplication5\ConsoleApplication5\ExtLib\lib"
/TLBID:1
I cant figure out why the linker cant locate my ffmpeg lib files even though they are physically located in the /LIBPATH area - c :...\vs12...\ExtLib\lib
- Error 1 error LNK1104 : cannot open file
-
FFmpeg : Build ffplay on Windows with Visual Studio and MSYS2
13 septembre 2023, par San ZhangI have built FFmpeg on Windows with Visual Studio and MSYS2.


My problem is, ffplay.exe is not built. Some search online suggests the reason might be of missing dependencies(most likely sdl2). I then installed sdl2 with MSYS2, and realized that the only sdl2 package available was built with MinGW. I imagine this means Visual Studio won't be able to use it to build ffplay.exe.


My question : I can download sdl2 that's built with VC++, but how do I incorporate that into the FFmpeg build ? Do I simply put SDL2.dll under [MSYS2_Folder]\mingw64\bin ?


Any thought/idea ?


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Revision 65f13afd7d : Fix building for arm with Visual Studio 2013 The microsoft build tools explicit
4 mai 2014, par Martin StorsjoChanged Paths :
Modify /build/make/configure.sh
Modify /build/make/gen_msvs_vcxproj.sh
Fix building for arm with Visual Studio 2013The microsoft build tools explicitly disallow building for arm in
the "desktop" target configuration ; one has to target "Windows
Store" apps (aka WinRT/Metro) or Windows Phone. In Visual Studio
2012, one could just pick the v110_wp80 toolset which made the
vcxproj files buildable. In Visual Studio 2013, picking the v120_wp81
toolset isn’t enough - one has to configure the vcxproj files
as an "AppContainerApplication". This has the implication that
you can’t just build a plain .exe (such as the examples) - an .exe
project would need to have an AppxManifest file. Therefore we can
only build the library itself.If loaded into Visual Studio for Windows (the Windows Store/Phone
version of Visual Studio, not the Desktop one), the obj_int_extract
project is omitted since it’s treated as incompatible. Building
from the command line with msbuild works fine though.The armv7-win32-vs12 target was added as part of a638bdf4 even
though actual use of it hadn’t been tested.Change-Id : Iee8088252cf790317aeb6b417d29058225f1f629