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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (77)
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Déploiements possibles
31 janvier 2010, parDeux types de déploiements sont envisageable dépendant de deux aspects : La méthode d’installation envisagée (en standalone ou en ferme) ; Le nombre d’encodages journaliers et la fréquentation envisagés ;
L’encodage de vidéos est un processus lourd consommant énormément de ressources système (CPU et RAM), il est nécessaire de prendre tout cela en considération. Ce système n’est donc possible que sur un ou plusieurs serveurs dédiés.
Version mono serveur
La version mono serveur consiste à n’utiliser qu’une (...) -
Changer son thème graphique
22 février 2011, parLe thème graphique ne touche pas à la disposition à proprement dite des éléments dans la page. Il ne fait que modifier l’apparence des éléments.
Le placement peut être modifié effectivement, mais cette modification n’est que visuelle et non pas au niveau de la représentation sémantique de la page.
Modifier le thème graphique utilisé
Pour modifier le thème graphique utilisé, il est nécessaire que le plugin zen-garden soit activé sur le site.
Il suffit ensuite de se rendre dans l’espace de configuration du (...) -
Ajout d’utilisateurs manuellement par un administrateur
12 avril 2011, parL’administrateur d’un canal peut à tout moment ajouter un ou plusieurs autres utilisateurs depuis l’espace de configuration du site en choisissant le sous-menu "Gestion des utilisateurs".
Sur cette page il est possible de :
1. décider de l’inscription des utilisateurs via deux options : Accepter l’inscription de visiteurs du site public Refuser l’inscription des visiteurs
2. d’ajouter ou modifier/supprimer un utilisateur
Dans le second formulaire présent un administrateur peut ajouter, (...)
Sur d’autres sites (13121)
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Android, How to convert video into slow motion and play it in slow motion using FFmpeg
1er février 2016, par Kishor RamaniIn Android, How to convert video into slow motion and play it in slow motion using FFmpeg.
I am using FFmpeg command :
ffmpeg -i input.mkv -filter:v "setpts=2.0*PTS" output.mkv
Link : https://trac.ffmpeg.org/wiki/How%20to%20speed%20up%20/%20slow%20down%20a%20videobut i can’t pass "setpts=2.0*PTS" command with Double Quote in String
String cmd1 = "-i " + inputpath.mp4 + " " + "-filter:v" + " "
+ "setpts=0.5*PTS"
+ " " +
Environment.getExternalStorageDirectory().getAbsolutePath() + "/hij.mp4";if you have any better solution for converting video into slow motion or fast motion then it will be appreciated.
Thanks.
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FFMpeg Concatenation Filters : Stream specifier ':0' in filtergraph matches no streams
7 février 2017, par Anthony EdenI am developing an application that relies heavily on FFMpeg to perform various transformations on audio files. I am currently testing my FFMpeg configuration on the command line.
I am trying to concatenate multiple audio files which are in different formats (Primarily MP3, MP2 & WAV). I have been using the official TRAC documentation (https://trac.ffmpeg.org/wiki/How%20to%20concatenate%20(join%2C%20merge)%20media%20files#differentcodec) to help me with this and have created the following command :
ffmpeg -i OHIn.wav -i OHOut.wav -filter_complex '[0:0] [1:0] concat=n=2:a=1 [a]' -map '[a]' output.wav
However, when I run this on Mac OS X using version 2.0.1 of FFMpeg, I get the following error message :
Stream specifier ':0' in filtergraph description [0:0] [1:0] concat=n=2:a=1 [a] matches no streams.
Here is my full output from the terminal :
~/ffmpeg -i OHIn.wav -i OHOut.wav -filter_complex '[0:0] [1:0] concat=n=2:a=1 [a]' -map '[a]' output.wav
ffmpeg version 2.0.1 Copyright (c) 2000-2013 the FFmpeg developers
built on Aug 15 2013 10:56:46 with llvm-gcc 4.2.1 (LLVM build 2336.11.00)
configuration: --prefix=/Volumes/Ramdisk/sw --enable-gpl --enable-pthreads --enable-version3 --enable-libspeex --enable-libvpx --disable-decoder=libvpx --enable-libmp3lame --enable-libtheora --enable-libvorbis --enable-libx264 --enable-avfilter --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-filters --enable-libgsm --arch=x86_64 --enable-runtime-cpudetect
libavutil 52. 38.100 / 52. 38.100
libavcodec 55. 18.102 / 55. 18.102
libavformat 55. 12.100 / 55. 12.100
libavdevice 55. 3.100 / 55. 3.100
libavfilter 3. 79.101 / 3. 79.101
libswscale 2. 3.100 / 2. 3.100
libswresample 0. 17.102 / 0. 17.102
libpostproc 52. 3.100 / 52. 3.100
Guessed Channel Layout for Input Stream #0.0 : stereo
Input #0, wav, from 'OHIn.wav':
Duration: 00:00:06.71, bitrate: 1411 kb/s
Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, stereo, s16, 1411 kb/s
Guessed Channel Layout for Input Stream #1.0 : stereo
Input #1, wav, from 'OHOut.wav':
Duration: 00:00:07.19, bitrate: 1411 kb/s
Stream #1:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, stereo, s16, 1411 kb/s
Stream specifier ':0' in filtergraph description [0:0] [1:0] concat=n=2:a=1 [a] matches no streams.I do not understand why this does not work. FFMpeg shows that the streams 0:0 and 1:0 exist in the source files. The only other similar problems online have surrounded the use of the single quote in Windows, however testing of this confirm it does not apply to my Mac command line.
Any help would be much appreciated.
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Are their technical reasons is MP4 more popular than Webm ?
1er juin 2019, par dprogramzNot looking for opinions. I’m searching for data.
As it is now, I want to become a webM evangelist. However, I assume there are some actual technical reasons why mp4 is preferred over webm in the bigger picture. I want to know them so I can be accurate in my assessments.
I’m working on developing a broadcast video messaging graphics engine (think chyron) and using the Chromium engine like OBS does for messaging. So far the results have been excellent.
One of the best features I’ve found is using webm for video. I should note I am using small (640x480 max) videos as graphics that are on top off a larger full HD video.
Not only does it seem to have a better compresion:quality ratio than mp4 for my use case, the most important thing is that it has full alpha support, which allows for excellent layering of video objects on top of each other in the HTML DOM, in real time, with no noticable performance hits.
Aside from it’s predecessor, FLV, I can’t think of another high quality, high compression codec that also supports alpha. I feel like you are stuck using pro-res 4444 or the ancient animation codec to reliable distribute video with an alpha.
So, that said, are there technical reasons why webM isn’t more adopted than mp4 ?
I already know the obvious, that there is dedicated hardware to decode mp4. But, is there any technicality that would prevent a hardware webM decoder ? I really want to understand more what the benefits of mp4 are over webM, which i assume is why it is more widely used than webM.
Thanks !