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#3 The Safest Place
16 octobre 2011, par
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Langue : English
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ED-ME-5 1-DVD
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Mis à jour : Octobre 2011
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Revolution of Open-source and film making towards open film making
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Sur d’autres sites (11454)
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how do i create a stereo mp3 file with latest version of ffmpeg ?
17 juin 2016, par SeanI’m updating my code from the older version of ffmpeg (53) to the newer (54/55). Code that did work has now been deprecated or removed so i’m having problems updating it.
Previously I could create a stereo MP3 file using a sample format called :
SAMPLE_FMT_S16
That matched up perfectly with my source stream. This has now been replace with
AV_SAMPLE_FMT_S16
Which works fine for mono recordings but when I try to create a stereo MP3 file it bugs out at avcodec_open2 with :
"Specified sample_fmt is not supported."
Through trial and error I’ve found that using
AV_SAMPLE_FMT_S16P
...is accepted by avcodec_open2 but when I get through and create the MP3 file the sound is very distorted - it sounds about 2 octaves lower than usual with a massive hum in the background - here’s an example recording :
http://hosting.ispyconnect.com/example.mp3
I’ve been told by the ffmpeg guys that this is because I now need to manually deinterleave my byte stream before calling :
avcodec_fill_audio_frame
How do I do that ? I’ve tried using the swrescale library without success and i’ve tried manually feeding in L/R data into avcodec_fill_audio_frame but the results i’m getting are sounding exactly the same as without interleaving.
Here is my code for encoding :
void add_audio_sample( AudioWriterPrivateData^ data, BYTE* soundBuffer, int soundBufferSize)
{
libffmpeg::AVCodecContext* c = data->AudioStream->codec;
memcpy(data->AudioBuffer + data->AudioBufferSizeCurrent, soundBuffer, soundBufferSize);
data->AudioBufferSizeCurrent += soundBufferSize;
uint8_t* pSoundBuffer = (uint8_t *)data->AudioBuffer;
DWORD nCurrentSize = data->AudioBufferSizeCurrent;
libffmpeg::AVFrame *frame;
int got_packet;
int ret;
int size = libffmpeg::av_samples_get_buffer_size(NULL, c->channels,
data->AudioInputSampleSize,
c->sample_fmt, 1);
while( nCurrentSize >= size) {
frame=libffmpeg::avcodec_alloc_frame();
libffmpeg::avcodec_get_frame_defaults(frame);
frame->nb_samples = data->AudioInputSampleSize;
ret = libffmpeg::avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt, pSoundBuffer, size, 1);
if (ret<0)
{
throw gcnew System::IO::IOException("error filling audio");
}
//audio_pts = (double)audio_st->pts.val * audio_st->time_base.num / audio_st->time_base.den;
libffmpeg::AVPacket pkt = { 0 };
libffmpeg::av_init_packet(&pkt);
ret = libffmpeg::avcodec_encode_audio2(c, &pkt, frame, &got_packet);
if (ret<0)
throw gcnew System::IO::IOException("error encoding audio");
if (got_packet) {
pkt.stream_index = data->AudioStream->index;
if (pkt.pts != AV_NOPTS_VALUE)
pkt.pts = libffmpeg::av_rescale_q(pkt.pts, c->time_base, c->time_base);
if (pkt.duration > 0)
pkt.duration = av_rescale_q(pkt.duration, c->time_base, c->time_base);
pkt.flags |= AV_PKT_FLAG_KEY;
if (libffmpeg::av_interleaved_write_frame(data->FormatContext, &pkt) != 0)
throw gcnew System::IO::IOException("unable to write audio frame.");
}
nCurrentSize -= size;
pSoundBuffer += size;
}
memcpy(data->AudioBuffer, data->AudioBuffer + data->AudioBufferSizeCurrent - nCurrentSize, nCurrentSize);
data->AudioBufferSizeCurrent = nCurrentSize;
}Would love to hear any ideas - I’ve been trying to get this working for 3 days now :(
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ffmpeg forcing the usage of nvenc instead of libx264 c++
3 octobre 2016, par tankyxThe code below works, but it loads the nvenc encoder instead of the libx264 encoder, which I need for 0 latency streaming.
this->pCodec = avcodec_find_encoder(AV_CODEC_ID_H264);
if (this->pCodec == NULL)
throw myExceptions("Error: Can't initialize the encoder. FfmpegEncoder.cpp l:9\n");
this->pCodecCtx = avcodec_alloc_context3(this->pCodec);
//Alloc output context
if (avformat_alloc_output_context2(&outFormatCtx, NULL, "rtsp", url) < 0)
throw myExceptions("Error: Can't alloc stream output. FfmpegEncoder.cpp l:17\n");How can I force the usage of x264 ?
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ffmpeg forcing the usage of nvenc instead of libx264 c++
3 octobre 2016, par tankyxThe code below works, but it loads the nvenc encoder instead of the libx264 encoder, which I need for 0 latency streaming.
this->pCodec = avcodec_find_encoder(AV_CODEC_ID_H264);
if (this->pCodec == NULL)
throw myExceptions("Error: Can't initialize the encoder. FfmpegEncoder.cpp l:9\n");
this->pCodecCtx = avcodec_alloc_context3(this->pCodec);
//Alloc output context
if (avformat_alloc_output_context2(&outFormatCtx, NULL, "rtsp", url) < 0)
throw myExceptions("Error: Can't alloc stream output. FfmpegEncoder.cpp l:17\n");How can I force the usage of x264 ?